Monster Dossier

Umasi

Umasi is a fantasy monster entry from source B3.

Level 6

Traits

uncommoncnmediumaberrationhumanoid

Rules & statistics

Monster Profile

Perception

12

Senses

  • Name
    darkvision

Languages

Languages
  • common

Skills

Athletics
15
Intimidation
9
Medicine
14
Stealth
13
Survival
10

Ability Mods

Str
5
Dex
3
Con
4
Int
1
Wis
2
Cha
1

Items

  • +1 blowgun (10 darts with harvester poison)
  • wooden shield (Hardness 5, HP 12, BT 6) with shield spikes

Defenses

Ac
Std
23
With shield raised
25
Saving Throws
Fort
16
Ref
11
Will
12
Hp
  • Hp
    99
    Abilities
    • immortal flesh
Immunities
  • disease

Speed

Walk
35

Attacks

  • Range
    Melee
    Name
    claw
    Attack
    17
    Traits
    • agile
    Damage
    2d6+8 slashing
    Types
    • slashing
  • Range
    Melee
    Name
    shield spikes
    Attack
    17
    Damage
    1d6+8 piercing
    Types
    • piercing
  • Range
    Ranged
    Name
    blowgun
    Attack
    16
    Traits
    • magical
    • range increment
    • reload
    Effects
    • harvester poison
    Damage
    1 piercing plus harvester poison
    Types
    • piercing

Abilities

Mid
  • Entries
    • Flesh Umasi can't heal or recover HP in any way except their flesh grafting techniques (see sidebar). However, despite being living creatures, they don't take damage from either positive or negative damage.
    Name
    Immortal
  • Activity
    Number
    1
    Unit
    reaction
    Traits
    • page 306
    Name
    Shield Block
Bot
  • Activity
    Number
    1
    Unit
    action
    Traits
    • manipulate
    Requirements
    The umasi is adjacent to the corpse of a
    Entries
    • Small or larger creature that died within the last minute; The umasi harvests and consumes a vital organ from the corpse, gaining 15 temporary Hit Points and a +1 status bonus to attack and damage rolls for 10 minutes. They can gain this benefit only once from any given corpse.
    Name
    Consume Organ
  • Type
    affliction
    Name
    Harvester Poison
    Traits
    • nonlethal
    • poison
    DC
    24
    Saving Throw
    Fortitude
    Max Duration
    4 rounds
    Stages
    • Stage
      1
      Entry
      2d6 poison damage
      Duration
      1 round
    • Stage
      2
      Entry
      3d6 poison damage
      Duration
      1 round

Background

Lore

No lore provided.