Monster Dossier
Troll
Troll Common trolls are dim-witted, gangly giants who stalk the fringes of civilization. They rely on their incredible strength to overpower foes with t...
Traits
celargegianttroll
Rules & statistics
Monster Profile
Perception
11
Senses
- Name
- darkvision
Skills
- Athletics
- 12
- Intimidation
- 12
Ability Mods
- Str
- 5
- Dex
- 2
- Con
- 6
- Int
- -2
- Wis
- 0
- Cha
- -2
Defenses
- Ac
- 20
- Saving Throws
- Fort
- 17
- Ref
- 11
- Will
- 7
- Hp
- Hp
- 115
- Abilities
- regeneration 20 (deactivated by acid or fire)
- Weaknesses
- Amount
- 10
- Name
- fire
Speed
- Walk
- 30
Attacks
- Range
- Melee
- Name
- jaws
- Attack
- 14
- Traits
- reach
- Damage
- 2d10 + 5 piercing
- Types
- piercing
- Range
- Melee
- Name
- claw
- Attack
- 14
- Traits
- agile
- reach
- Damage
- 2d8 + 5 slashing
- Types
- slashing
Abilities
- Mid
- Name
- Regeneration
- Entries
- The troll regains 20 Hit Points at the start of their turn unless they've taken acid or fire damage since their last turn. The troll can't die unless their regeneration is deactivated when they're reduced to 0 HP.
- Bot
- Name
- Rend
- Activity
- Number
- 1
- Unit
- action
- Entries
- If the troll succeeds at two claw Strike||Strikes against the same creature in the same turn, they can use this ability to automatically deal claw Strike damage to that creature.
Background
Lore
Troll
Common trolls are dim-witted, gangly giants who stalk the fringes of civilization. They rely on their incredible strength to overpower foes with their vicious claws and toothy maws. A troll's endless hunger drives them to consume all variety of living creatures, and this ravenous eating fuels a troll's legendary regenerative abilities. Trolls stand anywhere from 12 to 16 feet tall, though they prefer to hunch for comfort and to lull foes into a false sense of security.