Monster Dossier

Triumph Siktempora

Triumph Siktempora is a fantasy monster entry from source B3.

Level 14

Traits

rarelnsmallsiktemporatime

Rules & statistics

Monster Profile

Perception

24

Senses

  • Name
    darkvision

Languages

Languages
  • aklo (can't speak any language)
Abilities
  • telepathy 200 feet (page 308)

Skills

Acrobatics
24
Athletics
30
Diplomacy
23
Intimidation
27
Medicine
22
Performance
25
Dimension of time lore
24

Ability Mods

Str
8
Dex
4
Con
5
Int
4
Wis
4
Cha
5

Defenses

Ac
35
Saving Throws
Fort
25
Ref
24
Will
26
Hp
  • Hp
    190
    Abilities
    • regeneration 40 (deactivated by chaos
    • mental
    • or orichalcum
Immunities
  • poison
  • disease
  • emotion

Speed

Abilities
  • air walk
Walk
60

Attacks

  • Range
    Melee
    Name
    glorious fist
    Attack
    30
    Damage
    3d12+16 bludgeoning
    Types
    • bludgeoning

Spellcasting

  • Type
    Innate
    Tradition
    occult
    DC
    32
    Entry
    4
    Spells
    • Name
      dimension door
      Amount
      at will
    7
    Spells
    • Name
      blink
    Constant
    7
    Spells
    • Name
      air walk

Abilities

Top
  • Entries
    • A siktempora can always roll Dimension.
    Name
    Temporal Sense
Mid
  • Traits
    • aura
    • divination
    • occult
    Entries
    • 50 feet. A creature within the aura who uses or benefits from an effect with the fortune trait must succeed at a 34 Will save or become slowed 1 for 1 round (slowed 2 on a critical failure).
    Name
    Cheaters Never Prosper
  • Activity
    Number
    1
    Unit
    reaction
    Trigger
    A creature within the triumph siktempora's reach uses an action that would restore Hit Points
    Entries
    • The triumph siktempora makes a glorious fist Strike against the triggering creature. On a critical success, this Strike also disrupts the triggering action.
    Name
    Clinch Victory
  • Activity
    Number
    1
    Unit
    free
    Entries
    • The misery siktempora Stride||Strides once and makes a claw Strike, in either order.
    Name
    Uncanny Pounce
    Trigger
    The misery siktempora rolls Dimension of Lore||Time Lore for initiative
Bot
  • Activity
    Number
    2
    Unit
    action
    Entries
    • The triumph siktempora pushes themself beyond their limits to secure victory over a chosen foe. They choose one target they can see and reach with a single Stride action. They attempt to Demoralize that target, ignoring the typical limitations on distance and with no penalty for not sharing a language with the target. They then Stride and attempt one Athletics attack action (such as Grapple or Disarm) against the target.
    Name
    Vie for Victory
  • Activity
    Number
    2
    Unit
    action
    Traits
    • emotion
    • enchantment
    • mental
    • occult
    Entries
    • The triumph siktempora flashes their disarming grin at one creature within 15 feet. The target takes 10d8 mental damage (34 basic Will save). On a failure, the target's attacks against the triumph siktempora also become nonlethal until the end of the target's next turn.
    Name
    Winning Smile

Background

Lore

No lore provided.