Monster Dossier
Triton
Triton is a fantasy monster entry from source B2.
Traits
ngmediumamphibioushumanoid
Rules & statistics
Monster Profile
Perception
8
Senses
- Name
- darkvision
Languages
- Languages
- aquan
- common
Skills
- Athletics
- 8
- Crafting
- 4
- Diplomacy
- 6
- Nature
- 6
- Stealth
- 9
Ability Mods
- Str
- 4
- Dex
- 3
- Con
- 1
- Int
- 0
- Wis
- 2
- Cha
- 0
Items
- conch shell
- shell armor (hide armor)
- trident
Defenses
- Ac
- 18
- Saving Throws
- Fort
- 5
- Ref
- 11
- Will
- 8
- Hp
- Hp
- 30
Speed
- Walk
- 5
- Swim
- 35
Attacks
- Range
- Melee
- Name
- trident
- Attack
- 10
- Damage
- 1d8+6 piercing
- Types
- piercing
- Range
- Ranged
- Name
- trident
- Attack
- 9
- Traits
- thrown
- Damage
- 1d8+6 piercing
- Types
- piercing
Abilities
- Activity
- Number
- 1
- Unit
- action
- Entries
- The triton Interacts to raise their trident, gaining a +1 circumstance bonus to AC until the start of their next turn. During this time, any of their allies also gains the bonus while adjacent to the triton.
- Name
- Defender of the Seas
- Activity
- Number
- 3
- Unit
- action
- Traits
- conjuration
- primal
- Frequency
- Unit
- day
- Number
- 1
- Entries
- The triton blows into a conch shell, casting a 2ndlevel summon animal spell. The triton can summon only an aquatic creature, such as a dolphin (page 84), octopus (page 187), ray (page 226), sea snake (page 245), or electric eel (Bestiary 142). This creature remains until it is slain, the triton Dismisses it, or the triton summons another ally.
- Name
- Summon Aquatic Ally
Background
Lore
No lore provided.