Monster Dossier

Treidriamorund Golem

Treidriamorund Golem is a fantasy monster entry from source LOIL.

Level 20

Traits

rarengargantuanconstructgolemmindless

Rules & statistics

Monster Profile

Perception

36

Senses

  • Name
    darkvision
  • Name
    defender's link
  • Name
    lifesense
    Range
    Unit
    feet
    Number
    120

Skills

Athletics
38

Ability Mods

Str
10
Dex
8
Con
7
Int
-5
Wis
8
Cha
-5

Items

  • +3 greater striking bastard sword

Defenses

Ac
47
Saving Throws
Fort
35
Ref
32
Will
32
Hp
  • Hp
    325
Immunities
  • bleed
  • death effects
  • disease
  • doomed
  • drained
  • fatigued
  • fire
  • healing
  • magic (below)
  • mental
  • necromancy
  • nonlethal attacks
  • paralyzed
  • poison
  • sickened
  • unconscious
Resistances
  • Name
    physical
    Amount
    20
    Note
    except adamantine

Speed

Walk
50

Attacks

  • Range
    Melee
    Traits
    • magical
    • two-handed d12
    Name
    bastard sword
    Attack
    39
    Damage
    3d8+18 slashing
  • Range
    Ranged
    Traits
    • magical
    • range 120 feet
    Name
    eye beam
    Attack
    36
    Damage
    4d8 fire plus 4d8 energy (see Twin Defenders)

Abilities

Top
  • Name
    Defender's Link Each
    Entries
    • Treidriamorund golem automatically knows the Hit Points, conditions, afflictions, and location of the other.
Mid
  • Name
    Golem
    Entries
    • Antimagic harmed by sonic (9d10, 3d10 from area or persistent damage); healed by fire (area 3d10 HP); slowed by cold
  • Name
    Paired Reconstruction
    Entries
    • When reduced to 0 HP, the Treidriamorund golem is destroyed; however, it magically reforms 24 hours later at full HP and free of all conditions and afflictions unless its twin golem is also destroyed.
  • Name
    Vulnerable to Banishment
    Entries
    • Casting a banishment spell on a Treidriamorund golem disrupts its connection to the Crux of Falutruneth. If targeted by such a spell, the golem is enfeebled||enfeebled 1 and slowed||slowed 1 for 1d4 rounds.
Bot
  • Name
    Ziadaetou Beam
    Activity
    Number
    2
    Unit
    action
    Traits
    • arcane
    • evocation
    Entries
    • The Treidriamorund golem's eyes take on a brilliant glow and it unleashes an arc of destruction dealing 10d6 fire damage and 10d6 energy damage (see Twin Defenders) to creatures in a 120-foot line (42 basic Reflex save). The Treidriamorund golem can't use Ziadaetou Beam for 1d4 rounds.
  • Name
    Twin Defenders
    Entries
    • The Treidriamorund golems were created by Falutruneth as a matched set: one of crimson and one of emerald, each a unique entity. The crimson golem is imbued with blazing fire and crackling lightning; its eye beam and Ziadaetou Beam abilities deal fire and electricity damage. The emerald golem is charged with caustic power and flame; its eye beam and Ziadaetou Beam abilities deal acid and fire damage.

Background

Lore

No lore provided.