Monster Dossier

Tormented

Tormented is a fantasy monster entry from source BotD.

Level 14

Traits

cemediumundead

Rules & statistics

Monster Profile

Perception

27

Senses

  • Name
    darkvision
  • Name
    lifesense
    Range
    Unit
    feet
    Number
    60
    Note
    page 213

Languages

Languages
  • aklo
  • common
  • necril

Skills

Athletics
26
Acrobatics
24
Intimidation
28
Stealth
24

Ability Mods

Str
6
Dex
4
Con
4
Int
-1
Wis
5
Cha
8

Defenses

Ac
35
Saving Throws
Fort
22
Ref
26
Will
27
Hp
  • Hp
    250
    Abilities
    • negative healing
    • regeneration 10 (deactivated by a type listed in endless suffering)
Immunities
  • death effects
  • disease
  • paralyzed
  • poison
  • unconscious
Weaknesses
  • Amount
    10
    Name
    endless suffering

Speed

Walk
25
Fly
25

Attacks

  • Range
    Melee
    Traits
    • agile
    • finesse
    • magical
    Name
    painful touch
    Attack
    28
    Damage
    4d6+14 mental plus 2d6 persistent damage||persistent mental damage

Abilities

Mid
  • Name
    Endless Suffering
    Entries
    • The type of torture that killed a tormented determines the effect of their Tortured Gaze, as listed below. The damage type listed in parentheses deactivates their regeneration and is their damage weakness. The most common tortured deaths are as follows.
  • Name
    Burning
    Traits
    • fire
    Entries
    • The tormented perished by fire and brand. The target takes 6d6 fire damage and is wreathed in ghostly flames for 1 minute, negating its concealed condition and rendering it concealed if it would be invisible.
  • Name
    Crushing
    Traits
    • bludgeoning
    Entries
    • The tormented was crushed or broken on the wheel. The target takes 4d8 bludgeoning damage and is knocked prone.
  • Name
    Dislocation
    Traits
    • bludgeoning
    Entries
    • The tormented had their limbs repeatedly broken or dislocated. For 1d4 rounds, the target is clumsy||clumsy 2 and slowed||slowed 1.
  • Name
    Drowning
    Traits
    • cold
    Entries
    • The tormented was repeatedly drowned, held underwater and pulled back at the last instant. The target takes 4d6 cold damage and is sickened||sickened 2.
  • Name
    Impalement
    Traits
    • piercing
    Entries
    • The tormented was pierced with spears or blades and left to slowly die. The target takes 8d4 persistent damage||persistent bleed damage. (The creature doesn't take the persistent damage this turn, nor does it get its flat check to end the damage.)
  • Name
    Starvation
    Traits
    • cold
    Entries
    • The tormented starved to death, denied food until the end. For 1 minute, the target is enfeebled||enfeebled 2 and fatigued.
  • Name
    Tortured Gaze
    Traits
    • aura
    • divine
    • illusion
    • mental
    Entries
    • 30 feet, or 60 feet if the tormented is at 125 HP or lower. The psychic agony of a tormented spills into the world around them, inflicting murderous hallucinations replicating the tormented's last moments. A non-undead creature that ends its turn in the aura must succeed at a 32 Will save or take the effect listed under Endless Suffering. While it has a condition from Tortured Gaze, a creature can't gain a new condition from the aura but can take damage from it again.
Bot
  • Name
    Scream in Agony
    Activity
    Number
    2
    Unit
    action
    Traits
    • auditory
    • divine
    • enchantment
    • mental
    Entries
    • Each creature in the tormented's Tortured Gaze aura takes 14d6 mental damage (34 basic Will save). A creature that fails is also sickened||sickened 1 (or sickened||sickened 2 on a critical failure). The tormented can't Scream in Agony again for 1d4 rounds, but recharges the ability whenever they take damage from an attacker's critical hit or their own critical failure on a saving throw.

Background

Lore

No lore provided.