Monster Dossier

Tor Linnorm

Tor Linnorm is a fantasy monster entry from source B1.

Level 21

Traits

uncommoncegargantuandragonfire

Rules & statistics

Monster Profile

Perception

37

Senses

  • Name
    darkvision
  • Type
    imprecise
    Name
    scent
    Range
    60
  • Name
    true seeing

Languages

Languages
  • aklo
  • draconic
  • sylvan

Skills

Acrobatics
35
Athletics
40
Stealth
37

Ability Mods

Str
11
Dex
8
Con
9
Int
-1
Wis
8
Cha
9

Defenses

Ac
47
Saving Throws
Fort
38
Ref
35
Will
33
Abilities
  • +1 status to all saves vs. magic
Hp
  • Hp
    440
    Abilities
    • regeneration 20 (deactivated by cold iron)
Immunities
  • fire
  • curse
  • paralyzed
  • sleep
Weaknesses
  • Amount
    15
    Name
    cold iron

Speed

Abilities
  • freedom of movement
Walk
35
Climb
35
Fly
100
Swim
60

Attacks

  • Range
    Melee
    Name
    jaws
    Attack
    40
    Traits
    • reach
    • magical
    Effects
    • tor linnorm venom
    Damage
    4d12+19 piercing plus tor linnorm venom
    Types
    • piercing
  • Range
    Melee
    Name
    claw
    Attack
    40
    Traits
    • reach
    • agile
    • magical
    Damage
    4d8+19 slashing
    Types
    • slashing
  • Range
    Melee
    Name
    tail
    Attack
    40
    Traits
    • reach
    • agile
    • magical
    Effects
    • Improved Grab
    Damage
    4d6+19 bludgeoning plus Improved Grab
    Types
    • bludgeoning

Spellcasting

  • Type
    Innate
    Tradition
    primal
    DC
    44
    Entry
    Constant
    8
    Spells
    • Name
      true seeing
    9
    Spells
    • Name
      freedom of movement

Abilities

Mid
  • Traits
    • curse
    • fire
    • primal
    Entries
    • When a creature slays a tor linnorm, it must succeed at a 48 Will save or permanently gain weakness to fire 20 and slowed 1 from the agonizing pain it now endures at all times. As long as a character continues to suffer this curse, its slowed condition can never be reduced below slowed 1.
    Name
    Curse of Boiling Blood
  • Entries
    • A tor linnorm can breathe and swim freely while submerged in lava and magma.
    Name
    Lava Affinity
  • Activity
    Number
    1
    Unit
    reaction
    Entries
    • Tail only.
    Name
    Attack of Opportunity
Bot
  • Activity
    Number
    2
    Unit
    action
    Traits
    • evocation
    • fire
    • primal
    Entries
    • The tor linnorm expels a 60-foot cone of flame and ash dealing 20d6 fire damage to creatures within the area (46 basic Reflex save). At the start of the tor linnorm's next turn, the area affected by the breath weapon is covered in thick, scorching smoke that burns both the lungs and eyes, dealing an additional 10d6 fire damage to all creatures in the area (46 basic Reflex save). A creature that spends an entire round in the smoke with open eyes must succeed at a 44 Fortitude save or is blinded for 1 minute. The smoke dissipates after 1 minute; in strong winds, the smoke dissipates in 5 rounds, and in more powerful winds, it may clear even more quickly. The tor linnorm can't use Breath Weapon again for 1d4 rounds.
    Name
    Breath Weapon
  • Activity
    Number
    1
    Unit
    action
    Entries
    • 3d6+21 bludgeoning, 46
    Name
    Constrict
  • Activity
    Number
    1
    Unit
    action
    Entries
    • A tor linnorm makes four Strike||Strikes with its claws, each against a different target. These attacks count toward the tor linnorm's multiple attack penalty, but the multiple attack penalty doesn't increase until after the tor linnorm makes all its attacks.
    Name
    Slashing Claws
  • Type
    affliction
    Name
    Tor Linnorm Venom
    Traits
    • fire
    • injury
    • poison
    DC
    44
    Saving Throw
    Fortitude
    Max Duration
    10 rounds
    Stages
    • Stage
      1
      Entry
      8d6 fire damage and drained 1
      Duration
      N/A
    • Stage
      2
      Entry
      12d6 fire damage and drained 2.
      Duration
      N/A

Background

Lore

No lore provided.