Monster Dossier
Tor Linnorm
Tor Linnorm is a fantasy monster entry from source B1.
Traits
uncommoncegargantuandragonfire
Rules & statistics
Monster Profile
Perception
37
Senses
- Name
- darkvision
- Type
- imprecise
- Name
- scent
- Range
- 60
- Name
- true seeing
Languages
- Languages
- aklo
- draconic
- sylvan
Skills
- Acrobatics
- 35
- Athletics
- 40
- Stealth
- 37
Ability Mods
- Str
- 11
- Dex
- 8
- Con
- 9
- Int
- -1
- Wis
- 8
- Cha
- 9
Defenses
- Ac
- 47
- Saving Throws
- Fort
- 38
- Ref
- 35
- Will
- 33
- Abilities
- +1 status to all saves vs. magic
- Hp
- Hp
- 440
- Abilities
- regeneration 20 (deactivated by cold iron)
- Immunities
- fire
- curse
- paralyzed
- sleep
- Weaknesses
- Amount
- 15
- Name
- cold iron
Speed
- Abilities
- freedom of movement
- Walk
- 35
- Climb
- 35
- Fly
- 100
- Swim
- 60
Attacks
- Range
- Melee
- Name
- jaws
- Attack
- 40
- Traits
- reach
- magical
- Effects
- tor linnorm venom
- Damage
- 4d12+19 piercing plus tor linnorm venom
- Types
- piercing
- Range
- Melee
- Name
- claw
- Attack
- 40
- Traits
- reach
- agile
- magical
- Damage
- 4d8+19 slashing
- Types
- slashing
- Range
- Melee
- Name
- tail
- Attack
- 40
- Traits
- reach
- agile
- magical
- Effects
- Improved Grab
- Damage
- 4d6+19 bludgeoning plus Improved Grab
- Types
- bludgeoning
Spellcasting
- Type
- Innate
- Tradition
- primal
- DC
- 44
- Entry
- Constant
- 8
- Spells
- Name
- true seeing
- 9
- Spells
- Name
- freedom of movement
Abilities
- Mid
- Traits
- curse
- fire
- primal
- Entries
- When a creature slays a tor linnorm, it must succeed at a 48 Will save or permanently gain weakness to fire 20 and slowed 1 from the agonizing pain it now endures at all times. As long as a character continues to suffer this curse, its slowed condition can never be reduced below slowed 1.
- Name
- Curse of Boiling Blood
- Entries
- A tor linnorm can breathe and swim freely while submerged in lava and magma.
- Name
- Lava Affinity
- Activity
- Number
- 1
- Unit
- reaction
- Entries
- Tail only.
- Name
- Attack of Opportunity
- Bot
- Activity
- Number
- 2
- Unit
- action
- Traits
- evocation
- fire
- primal
- Entries
- The tor linnorm expels a 60-foot cone of flame and ash dealing 20d6 fire damage to creatures within the area (46 basic Reflex save). At the start of the tor linnorm's next turn, the area affected by the breath weapon is covered in thick, scorching smoke that burns both the lungs and eyes, dealing an additional 10d6 fire damage to all creatures in the area (46 basic Reflex save). A creature that spends an entire round in the smoke with open eyes must succeed at a 44 Fortitude save or is blinded for 1 minute. The smoke dissipates after 1 minute; in strong winds, the smoke dissipates in 5 rounds, and in more powerful winds, it may clear even more quickly. The tor linnorm can't use Breath Weapon again for 1d4 rounds.
- Name
- Breath Weapon
- Activity
- Number
- 1
- Unit
- action
- Entries
- 3d6+21 bludgeoning, 46
- Name
- Constrict
- Activity
- Number
- 1
- Unit
- action
- Entries
- A tor linnorm makes four Strike||Strikes with its claws, each against a different target. These attacks count toward the tor linnorm's multiple attack penalty, but the multiple attack penalty doesn't increase until after the tor linnorm makes all its attacks.
- Name
- Slashing Claws
- Type
- affliction
- Name
- Tor Linnorm Venom
- Traits
- fire
- injury
- poison
- DC
- 44
- Saving Throw
- Fortitude
- Max Duration
- 10 rounds
- Stages
- Stage
- 1
- Entry
- 8d6 fire damage and drained 1
- Duration
- N/A
- Stage
- 2
- Entry
- 12d6 fire damage and drained 2.
- Duration
- N/A
Background
Lore
No lore provided.