Monster Dossier

Tomb Giant

Tomb Giant is a fantasy monster entry from source B3.

Level 12

Traits

nelargegianthumanoid

Rules & statistics

Monster Profile

Perception

25

Senses

  • Name
    darkvision
  • Type
    imprecise
    Name
    lifesense
    Range
    60

Languages

Languages
  • common
  • jotun
  • necril

Skills

Athletics
25
Medicine
25
Religion
25
Stealth
21

Ability Mods

Str
7
Dex
3
Con
6
Int
3
Wis
7
Cha
4

Items

  • +1 striking scythe
  • black onyx gems worth 300 gp

Defenses

Ac
32
Saving Throws
Fort
22
Ref
19
Will
25
Hp
  • Hp
    255
    Abilities
    • negative healing|b2
Immunities
  • death effects

Speed

Walk
30

Attacks

  • Range
    Melee
    Name
    scythe
    Attack
    27
    Traits
    • deadly
    • magical
    • reach
    • trip
    Damage
    2d10+13 slashing
    Types
    • slashing
  • Range
    Melee
    Name
    claw
    Attack
    26
    Traits
    • agile
    • reach
    Effects
    • dooming touch
    Damage
    3d6+13 slashing plus dooming touch
    Types
    • slashing
  • Range
    Ranged
    Name
    rock
    Attack
    24
    Traits
    • brutal
    • range increment
    Damage
    3d8+13 bludgeoning
    Types
    • bludgeoning

Spellcasting

  • Type
    Innate
    Tradition
    divine
    DC
    32
    Entry
    5
    Spells
    • Name
      bind undead
      Amount
      3
    • Name
      harm
      Amount
      3

Abilities

Mid
  • Activity
    Number
    1
    Unit
    reaction
    Name
    Catch Rock
Bot
  • Traits
    • divine
    • necromancy
    Entries
    • The tomb giant's claws carry the accursed power of their foul gods. A creature hit by the tomb giant's claw Strike becomes doomed 1.
    Name
    Dooming Touch
  • Activity
    Number
    3
    Unit
    action
    Traits
    • divine
    • necromancy
    • negative
    Entries
    • The tomb giant turns the spiritual tide on a creature that has just died, temporarily transforming it into a volatile vessel of negative energy. The tomb giant touches a creature that died in the past 24 hours, infusing its flesh and bone with negative energy. Once during the next hour, the tomb giant can spend a single action (from any distance) to release this negative energy from the corpse in an explosion that deals 10d8 negative energy in a 15-foot burst (32 basic Fortitude save); if not released before the end of the hour, the energy dissipates harmlessly. The tomb giant can't use Font of Death while a previous corpse remains infused.
    Name
    Font of Death
  • Activity
    Number
    1
    Unit
    action
    Traits
    • page 306
    Name
    Throw Rock

Background

Lore

No lore provided.