Monster Dossier

Tiefling Adept

Tiefling Adept is a fantasy monster entry from source B1.

Level 3

Traits

cemediumhumanhumanoidtiefling

Rules & statistics

Monster Profile

Perception

6

Senses

  • Name
    darkvision

Languages

Languages
  • abyssal
  • common

Skills

Acrobatics
7
Arcana
9
Deception
9
Intimidation
7
Occultism
9
Religion
6
Society
9
Stealth
7
Abyss lore
9

Ability Mods

Str
0
Dex
2
Con
0
Int
4
Wis
1
Cha
2

Items

  • dagger
  • explorer's clothing
  • spellbook
  • staff

Defenses

Ac
17
Saving Throws
Fort
5
Ref
7
Will
8
Hp
  • Hp
    29

Speed

Walk
25

Attacks

  • Range
    Melee
    Name
    staff
    Attack
    6
    Traits
    • two-handed 1d8
    Damage
    1d6 bludgeoning
    Types
    • bludgeoning
  • Range
    Melee
    Name
    dagger
    Attack
    7
    Traits
    • agile
    • finesse
    • versatile
    Damage
    1d4 piercing
    Types
    • piercing
  • Range
    Ranged
    Name
    dagger
    Attack
    7
    Traits
    • agile
    • thrown
    • versatile
    Damage
    1d4+1 piercing
    Types
    • piercing

Spellcasting

  • Type
    Prepared
    Tradition
    arcane
    DC
    21
    Attack
    11
    Entry
    0
    Level
    2
    Spells
    • Name
      chill touch
    • Name
      detect magic
    • Name
      mage hand
    • Name
      shield
    • Name
      tanglefoot
    1
    Spells
    • Name
      charm
    • Name
      magic missile
    • Name
      ray of enfeeblement
    2
    Spells
    • Name
      flaming sphere
    • Name
      invisibility
  • Type
    Innate
    Tradition
    divine
    DC
    17
    Entry
    2
    Spells
    • Name
      darkness

Abilities

  • Activity
    Number
    1
    Unit
    free
    Requirements
    The adept hasn't acted yet on this turn.
    Frequency
    Unit
    day
    Number
    1
    Entries
    • The adept expends the power stored in its staff. This gives the adept the ability to cast one prepared spell it had already previously cast today (choosing a different spell level each time), without spending a spell slot. The adept must still Cast a Spell||Cast the Spell and meet the spell's other requirements.
    Name
    Drain Bonded Item
  • Entries
    • Duskwalkers are infused with the same energies as psychopomps. These ashen scions are reborn on the Material Plane to serve as guardians of the cycle of life and death.
    Name
    Duskwalker

Background

Lore

No lore provided.