Monster Dossier

Tiderunner Aquamancer

Azarketi wizards-for-hire

Level 13

Traits

uncommonnmediumamphibiousazarketihumanoid

Rules & statistics

Monster Profile

Perception

27

Languages

Languages
  • aklo
  • aquan
  • common

Skills

Arcana
26
Diplomacy
19
Medicine
23
Aquatic lore
26
Warfare lore
26

Ability Mods

Str
0
Dex
5
Con
3
Int
5
Wis
4
Cha
0

Items

  • +2 striking spear

Defenses

Ac
34
Saving Throws
Fort
22
Ref
26
Will
25
Abilities
  • +1 status to all saves vs. enchantments
  • −2 to all saves vs. aboleth effects
Hp
  • Hp
    190
    Abilities
    • water shield

Speed

Walk
25
Swim
30

Attacks

  • Range
    Melee
    Name
    spear
    Attack
    21
    Traits
    • magical
    • thrown
    Damage
    2d6+3 piercing
    Types
    • piercing
  • Range
    Ranged
    Name
    spear
    Attack
    24
    Traits
    • magical
    • thrown
    Damage
    2d6+3 piercing
    Types
    • piercing

Spellcasting

  • Type
    Prepared
    Tradition
    arcane
    DC
    34
    Attack
    26
    Entry
    0
    Level
    6
    Spells
    • Name
      acid splash
    • Name
      detect magic
    • Name
      light
    • Name
      ray of frost
    • Name
      shield
    1
    Spells
    • Name
      grease
    • Name
      hydraulic push
    • Name
      mage armor
    2
    Spells
    • Name
      acid arrow
      Amount
      2
    • Name
      water walk
    3
    Spells
    • Name
      haste
    • Name
      slow
    • Name
      stinking cloud
    4
    Spells
    • Name
      fly
    • Name
      hydraulic torrent
    • Name
      solid fog
    5
    Spells
    • Name
      cone of cold
    • Name
      elemental form
      Notes
      • water only
    • Name
      wall of ice
    6
    Spells
    • Name
      hydraulic push
      Amount
      2
    • Name
      hydraulic torrent
    7
    Spells
    • Name
      disintegrate
    • Name
      spell turning

Abilities

  • Entries
    • The aquamancer is surrounded by a bubble of water that buffers attacks. Each round, the shield absorbs the first 25 damage that would be dealt to the aquamancer. The shield can absorb only bludgeoning, piercing, slashing, acid, cold, and fire damage types.
    • The aquamancer can dismiss or raise their shield by spending a single action.
    Name
    Water Shield

Background

Lore

No lore provided.