Monster Dossier
Tiddalik
Tiddalik is a fantasy monster entry from source B3.
Traits
nehugeamphibiousbeast
Rules & statistics
Monster Profile
Perception
15
Senses
- Name
- low-light vision
Languages
- Languages
- common
Skills
- Athletics
- 19
- Stealth
- 11
Ability Mods
- Str
- 6
- Dex
- 2
- Con
- 6
- Int
- -2
- Wis
- 4
- Cha
- 0
Defenses
- Ac
- 22
- Saving Throws
- Fort
- 19
- Ref
- 11
- Will
- 15
- Hp
- Hp
- 155
Speed
- Abilities
- or 10 feet while waterlogged
- Walk
- 25
Attacks
- Range
- Melee
- Name
- bite
- Attack
- 19
- Traits
- reach
- Effects
- Grab
- Damage
- 2d10+9 piercing plus Grab
- Types
- piercing
- Range
- Ranged
- Name
- spit
- Attack
- 15
- Traits
- range increment
- Damage
- 2d10+9 bludgeoning
- Types
- bludgeoning
Abilities
- Mid
- Entries
- A creature can provoke a waterlogged tiddalik (see Drink Abundance below) into laughing and releasing its stored water with a successful 25 check to Perform a joke or funny story. The tiddalik also disgorges its water automatically if it dies while waterlogged, or can voluntarily Deluge as a three-action activity that has the concentrate trait.
- The mass of stored water swamps a 10-foot emanation, dealing 8d6 bludgeoning damage to creatures in the area (25 basic Reflex save) and making the area difficult terrain||3|terrain for 1 day. The tiddalik can't use its spit Strike or Expel Wave until it next Drinks in Abundance.
- Name
- Deluge
- Bot
- Traits
- downtime
- Entries
- The tiddalik spends a day or more drinking from a water source. If the water source is equal to or greater in volume than itself, the tiddalik consumes 5,000 gallons of water per day and becomes waterlogged. While waterlogged, it can use its spit Strike, Expel Wave, and its deluge ability, but its.
- Name
- Drink Abundance
Background
Lore
No lore provided.