Monster Dossier
Thorn Guardian
Variant tattoo guardian (Bestiary 3 262)
Traits
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Rules & statistics
Monster Profile
Perception
27
Senses
- Name
- darkvision
Skills
- Acrobatics
- 33
Ability Mods
- Str
- 6
- Dex
- 9
- Con
- 6
- Int
- -5
- Wis
- 5
- Cha
- 2
Defenses
- Ac
- 39
- Saving Throws
- Fort
- 27
- Ref
- 30
- Will
- 35
- Hp
- Hp
- 330
- Immunities
- critical hits
- death effects
- disease
- doomed
- drained
- fatigued
- grabbed
- healing
- mental
- necromancy
- nonlethal attacks
- paralyzed
- poison
- precision
- prone
- sickened
- unconscious
Speed
- Fly
- 20
Attacks
- Range
- Melee
- Name
- briar
- Attack
- 30
- Damage
- 3d12+12
Abilities
- Mid
- Name
- Extra Reaction
- Entries
- A thorn guardian gains an additional reaction each turn but can use this extra reaction only to Retaliate.
- Name
- Attack of Opportunity
- Activity
- Number
- 1
- Unit
- reaction
- Name
- Retaliate
- Activity
- Number
- 1
- Unit
- reaction
- Trigger
- A creature within the thorn guardian's reach attacks the guardian's ward
- Entries
- The thorn guardian makes a briar Strike against the triggering creature. If it hits, it deals an additional 2d6 persistent damage||persistent bleed.
- Bot
- Name
- Bond with Ward
- Activity
- Number
- 1
- Unit
- action
- Traits
- concentrate
- move
- Requirements
- The thorn guardian is Bonded with its Ward
- Entries
- The thorn guardian removes itself from the ward and enters an adjacent space.
- Area
- Entry
- effects apply to both the thorn guardian and the ward, as normal for an area effect. Fly Free 1 (concentrate, move)
- Types
- Misc.
- Name
- Interpose
- Activity
- Number
- 1
- Unit
- action
- Requirements
- The thorn guardian is Bonded with or adjacent to its ward
- Entries
- The thorn guardian interposes itself between the ward and its foes, granting its ward a +2 circumstance bonus to AC until the start of the thorn guardian's next turn.
Background
Lore
No lore provided.