Monster Dossier
Thiamorutreir Fiabriand
Male human deputy constable
Traits
uniquelemediumhumanhumanoid
Rules & statistics
Monster Profile
Perception
17
Senses
- Name
- sharp eyes
Languages
- Languages
- common
Skills
- Athletics
- 17
- Deception
- 14
- Diplomacy
- 16
- Intimidation
- 16
- Society
- 14
- Criminal lore
- 13
Ability Mods
- Str
- 5
- Dex
- 1
- Con
- 0
- Int
- 1
- Wis
- 3
- Cha
- 4
Items
- +1 striking bastard sword
- composite shortbow (10 arrows)
- constable's badge
- half plate
- steel shield (Hardness 3, HP 20, BT 10)
Defenses
- Ac
- 28
- Saving Throws
- Fort
- 14
- Ref
- 15
- Will
- 15
- Hp
- Hp
- 122
Speed
- Walk
- 25
Attacks
- Range
- Melee
- Traits
- magical
- two-hand d12
- Name
- bastard sword
- Attack
- 21
- Damage
- 2d8+9 slashing
- Range
- Ranged
- Traits
- deadly 1d10
- propulsive
- range increment 60 feet
- reload 0
- Name
- composite shortbow
- Attack
- 16
- Damage
- 1d6+6 piercing
Abilities
- Top
- Entries
- Thiamorutreir doesn't need to succeed at a flat check to target concealed creatures, and he is not flat-footed to creatures that are hidden from him.
- Name
- Sharp Eyes
- Mid
- Activity
- Number
- 1
- Unit
- reaction
- Name
- Attack of Opportunity
- Bot
- Activity
- Number
- 2
- Unit
- action
- Entries
- Thiamorutreir makes a melee Strike that counts as two attacks when calculating his multiple attack penalty. If this strike hits, it deals an extra die of weapon damage.
- Name
- Power Attack
- Activity
- Number
- 2
- Unit
- action
- Entries
- Thiamorutreir makes a melee Strike and compares the attack roll result to the AC of up to two foes, each of whom must be within his melee reach and adjacent to each other. He rolls damage only once and applies it to each creature he hit. This Strike counts as two attacks for calculating his multiple attack penalty.
- Name
- Swipe
Background
Lore
No lore provided.