Monster Dossier
Theletos
Theletos is a fantasy monster entry from source B2.
Traits
lnmediumaeonmonitor
Rules & statistics
Monster Profile
Perception
18
Senses
- Name
- darkvision
Languages
- Languages
- N/A
- Abilities
- envisioning
Skills
- Arcana
- 16
- Intimidation
- 16
- Religion
- 18
- Stealth
- 15
Ability Mods
- Str
- 4
- Dex
- 4
- Con
- 3
- Int
- 3
- Wis
- 5
- Cha
- 3
Defenses
- Ac
- 25
- Saving Throws
- Fort
- 16
- Ref
- 13
- Will
- 18
- Hp
- Hp
- 125
Speed
- Walk
- 25
- Fly
- 25
Attacks
- Range
- Melee
- Name
- fist
- Attack
- 17
- Traits
- lawful
- magical
- Damage
- 2d10+4 bludgeoning plus 1d6 lawful
- Types
- bludgeoning
- lawful
- Range
- Melee
- Name
- tentacle
- Attack
- 17
- Traits
- agile
- lawful
- magical
- Effects
- fate drain
- Damage
- 2d8+4 slashing plus 1d6 lawful and fate drain
- Types
- lawful
- slashing
Spellcasting
- Type
- Innate
- Tradition
- divine
- DC
- 25
- Attack
- 17
- Entry
- 4
- Spells
- Name
- augury
- Amount
- at will
- Name
- charm
- Name
- dispel magic
- Name
- enthrall
- Name
- outcast's curse
- Name
- remove curse
- Name
- suggestion
- Name
- touch of idiocy
Abilities
- Top
- Entries
- When a theletos conveys information, it does so wordlessly through psychic projections. This acts as telepathy with a range of 100 feet but is understandable to all creatures regardless of whether they have a language. The meaning to non-aeons can be vague and is often mysterious. A theletos can use this ability to communicate flawlessly with any other aeon on the same plane.
- Name
- Envisioning
- Bot
- Traits
- curse
- divine
- mental
- Entries
- A creature damaged by the theletos's tentacle must succeed at a 22 Will save or become stupefied 1. As long as the creature is stupefied, it can no longer benefit from fortune effects. If the target fails additional saves against this ability, the condition value increases by 1 (to a maximum of stupefied 4). This condition value decreases by 1 every 24 hours.
- Name
- Fate Drain
- Activity
- Number
- 2
- Unit
- action
- Traits
- curse
- divine
- mental
- misfortune
- Entries
- The theletos releases a 60-foot cone of energy from its center.
- Creatures in the cone become overwhelmed with the knowledge of various fates that destiny has in store for them and lack of clear pathways to these potential futures. They must succeed at a 26 Will save or be slowed 1 indefinitely. An affected creature can choose to roll twice when it attempts an attack, saving throw, or skill check and take the lower result.
- Regardless of the outcome, that creature is no longer slowed after that roll. The theletos can't use Wrath of Fate again for 1d4 rounds.
- Name
- Wrath of Fate
Background
Lore
No lore provided.