Monster Dossier

Theletos

Theletos is a fantasy monster entry from source B2.

Level 7

Traits

lnmediumaeonmonitor

Rules & statistics

Monster Profile

Perception

18

Senses

  • Name
    darkvision

Languages

Languages
N/A
Abilities
  • envisioning

Skills

Arcana
16
Intimidation
16
Religion
18
Stealth
15

Ability Mods

Str
4
Dex
4
Con
3
Int
3
Wis
5
Cha
3

Defenses

Ac
25
Saving Throws
Fort
16
Ref
13
Will
18
Hp
  • Hp
    125

Speed

Walk
25
Fly
25

Attacks

  • Range
    Melee
    Name
    fist
    Attack
    17
    Traits
    • lawful
    • magical
    Damage
    2d10+4 bludgeoning plus 1d6 lawful
    Types
    • bludgeoning
    • lawful
  • Range
    Melee
    Name
    tentacle
    Attack
    17
    Traits
    • agile
    • lawful
    • magical
    Effects
    • fate drain
    Damage
    2d8+4 slashing plus 1d6 lawful and fate drain
    Types
    • lawful
    • slashing

Spellcasting

  • Type
    Innate
    Tradition
    divine
    DC
    25
    Attack
    17
    Entry
    4
    Spells
    • Name
      augury
      Amount
      at will
    • Name
      charm
    • Name
      dispel magic
    • Name
      enthrall
    • Name
      outcast's curse
    • Name
      remove curse
    • Name
      suggestion
    • Name
      touch of idiocy

Abilities

Top
  • Entries
    • When a theletos conveys information, it does so wordlessly through psychic projections. This acts as telepathy with a range of 100 feet but is understandable to all creatures regardless of whether they have a language. The meaning to non-aeons can be vague and is often mysterious. A theletos can use this ability to communicate flawlessly with any other aeon on the same plane.
    Name
    Envisioning
Bot
  • Traits
    • curse
    • divine
    • mental
    Entries
    • A creature damaged by the theletos's tentacle must succeed at a 22 Will save or become stupefied 1. As long as the creature is stupefied, it can no longer benefit from fortune effects. If the target fails additional saves against this ability, the condition value increases by 1 (to a maximum of stupefied 4). This condition value decreases by 1 every 24 hours.
    Name
    Fate Drain
  • Activity
    Number
    2
    Unit
    action
    Traits
    • curse
    • divine
    • mental
    • misfortune
    Entries
    • The theletos releases a 60-foot cone of energy from its center.
    • Creatures in the cone become overwhelmed with the knowledge of various fates that destiny has in store for them and lack of clear pathways to these potential futures. They must succeed at a 26 Will save or be slowed 1 indefinitely. An affected creature can choose to roll twice when it attempts an attack, saving throw, or skill check and take the lower result.
    • Regardless of the outcome, that creature is no longer slowed after that roll. The theletos can't use Wrath of Fate again for 1d4 rounds.
    Name
    Wrath of Fate

Background

Lore

No lore provided.