Monster Dossier
Theithoux
Male raja rakshasa
Traits
uniquelemediumfiendrakshasa
Rules & statistics
Monster Profile
Perception
22
Senses
- Name
- darkvision
Languages
- Languages
- common
- infernal
- gaidei
Skills
- Crafting
- 23
- Deception
- 26
- Diplomacy
- 22
- Intimidation
- 22
- Performance
- 20
- Occultism
- 25
- Stealth
- 22
Ability Mods
- Str
- 5
- Dex
- 6
- Con
- 4
- Int
- 5
- Wis
- 3
- Cha
- 4
Items
- wand of vampiric exsanguination
Defenses
- Ac
- 33
- Saving Throws
- Fort
- 22
- Ref
- 22
- Will
- 23
- Abilities
- +2 status to all saves vs. magical||magic
- +3 status to all saves vs. divine||divine magic
- Hp
- Hp
- 185
- Weaknesses
- Amount
- 10
- Name
- good
- Resistances
- Amount
- 12
- Name
- physical
- Note
- except piercing
Speed
- Walk
- 35
Attacks
- Range
- Melee
- Name
- fangs
- Attack
- 23
- Traits
- agile
- magical
- Damage
- 3d10+11 piercing
- Types
- piercing
- Range
- Melee
- Name
- claw
- Attack
- 24
- Traits
- agile
- finesse
- magical
- Damage
- 3d8+11 slashing
- Types
- slashing
Spellcasting
- Type
- Spontaneous
- Tradition
- occult
- DC
- 32
- Attack
- 24
- Entry
- 0
- Level
- 6
- Spells
- Name
- dancing lights
- Name
- detect magic
- Name
- mage hand
- Name
- shield
- Name
- telekinetic projectile
- 1
- Slots
- 4
- Spells
- Name
- charm
- Name
- magic missile
- Name
- ray of enfeeblement
- 2
- Slots
- 4
- Spells
- Name
- hideous laughter
- Name
- mirror image
- Name
- silence
- 3
- Slots
- 4
- Spells
- Name
- dream message
- Name
- hypnotic pattern
- Name
- slow
- 4
- Slots
- 4
- Spells
- Name
- fly
- Name
- soothe
- Name
- suggestion
- 5
- Slots
- 4
- Spells
- Name
- dispel magic
- Name
- shadow blast
- Name
- synaptic pulse
- 6
- Slots
- 3
- Spells
- Name
- dominate
- Name
- feeblemind
- Name
- spirit blast
- Type
- Innate
- Tradition
- occult
- DC
- 32
- Entry
- 3
- Spells
- Name
- mind reading
- Amount
- at will
Abilities
- Mid
- Name
- Scoff at the Divine
- Activity
- Number
- 1
- Unit
- reaction
- Trigger
- A creature within 30 feet casts a divine spell or uses a divine ability.
- Requirements
- Theithoux has an unexpended spell slot that can be used to cast dispel magic.
- Entries
- Theithoux expends a spell slot that could be used to cast dispel magic and attempts to counteract the triggering spell or ability. Theithoux can't Scoff at the Divine for 1d4 rounds.
- Bot
- Activity
- Number
- 1
- Unit
- action
- Traits
- concentrate
- occult
- polymorph
- transmutation
- Entries
- Theithoux takes on the appearance of any Medium humanoid. This doesn't change Theithoux's Speed or his attack and damage modifiers with his Strike||Strikes but might change the damage type his Strike||Strikes deal (typically to bludgeoning). He typically loses his fangs Strike unless the humanoid form has fangs or a similar unarmed attack.
- Name
- Change Shape
- Activity
- Number
- 1
- Unit
- action
- Traits
- concentrate
- enchantment
- mental
- occult
- Entries
- Theithoux's eyes flash green as he projects a telepathic wave in a 30-foot emanation. All creatures in the area are assailed by a vision of evil decadence from one of Theithoux's past lives. Each non-evil creature in the area must succeed at a 32 Will save or become sickened 1 (and stunned 1 on a critical failure). The visions last 1d4 rounds, and while they do, Theithoux and all evil creatures in the area gain a +1 status bonus to all checks. Theithoux can use this ability again only once the previous visions end.
- Name
- Disturbing Vision
Background
Lore
No lore provided.