Monster Dossier

Theithoux

Male raja rakshasa

Level 12

Traits

uniquelemediumfiendrakshasa

Rules & statistics

Monster Profile

Perception

22

Senses

  • Name
    darkvision

Languages

Languages
  • common
  • infernal
  • gaidei

Skills

Crafting
23
Deception
26
Diplomacy
22
Intimidation
22
Performance
20
Occultism
25
Stealth
22

Ability Mods

Str
5
Dex
6
Con
4
Int
5
Wis
3
Cha
4

Items

  • wand of vampiric exsanguination

Defenses

Ac
33
Saving Throws
Fort
22
Ref
22
Will
23
Abilities
  • +2 status to all saves vs. magical||magic
  • +3 status to all saves vs. divine||divine magic
Hp
  • Hp
    185
Weaknesses
  • Amount
    10
    Name
    good
Resistances
  • Amount
    12
    Name
    physical
    Note
    except piercing

Speed

Walk
35

Attacks

  • Range
    Melee
    Name
    fangs
    Attack
    23
    Traits
    • agile
    • magical
    Damage
    3d10+11 piercing
    Types
    • piercing
  • Range
    Melee
    Name
    claw
    Attack
    24
    Traits
    • agile
    • finesse
    • magical
    Damage
    3d8+11 slashing
    Types
    • slashing

Spellcasting

  • Type
    Spontaneous
    Tradition
    occult
    DC
    32
    Attack
    24
    Entry
    0
    Level
    6
    Spells
    • Name
      dancing lights
    • Name
      detect magic
    • Name
      mage hand
    • Name
      shield
    • Name
      telekinetic projectile
    1
    Slots
    4
    Spells
    • Name
      charm
    • Name
      magic missile
    • Name
      ray of enfeeblement
    2
    Slots
    4
    Spells
    • Name
      hideous laughter
    • Name
      mirror image
    • Name
      silence
    3
    Slots
    4
    Spells
    • Name
      dream message
    • Name
      hypnotic pattern
    • Name
      slow
    4
    Slots
    4
    Spells
    • Name
      fly
    • Name
      soothe
    • Name
      suggestion
    5
    Slots
    4
    Spells
    • Name
      dispel magic
    • Name
      shadow blast
    • Name
      synaptic pulse
    6
    Slots
    3
    Spells
    • Name
      dominate
    • Name
      feeblemind
    • Name
      spirit blast
  • Type
    Innate
    Tradition
    occult
    DC
    32
    Entry
    3
    Spells
    • Name
      mind reading
      Amount
      at will

Abilities

Mid
  • Name
    Scoff at the Divine
    Activity
    Number
    1
    Unit
    reaction
    Trigger
    A creature within 30 feet casts a divine spell or uses a divine ability.
    Requirements
    Theithoux has an unexpended spell slot that can be used to cast dispel magic.
    Entries
    • Theithoux expends a spell slot that could be used to cast dispel magic and attempts to counteract the triggering spell or ability. Theithoux can't Scoff at the Divine for 1d4 rounds.
Bot
  • Activity
    Number
    1
    Unit
    action
    Traits
    • concentrate
    • occult
    • polymorph
    • transmutation
    Entries
    • Theithoux takes on the appearance of any Medium humanoid. This doesn't change Theithoux's Speed or his attack and damage modifiers with his Strike||Strikes but might change the damage type his Strike||Strikes deal (typically to bludgeoning). He typically loses his fangs Strike unless the humanoid form has fangs or a similar unarmed attack.
    Name
    Change Shape
  • Activity
    Number
    1
    Unit
    action
    Traits
    • concentrate
    • enchantment
    • mental
    • occult
    Entries
    • Theithoux's eyes flash green as he projects a telepathic wave in a 30-foot emanation. All creatures in the area are assailed by a vision of evil decadence from one of Theithoux's past lives. Each non-evil creature in the area must succeed at a 32 Will save or become sickened 1 (and stunned 1 on a critical failure). The visions last 1d4 rounds, and while they do, Theithoux and all evil creatures in the area gain a +1 status bonus to all checks. Theithoux can use this ability again only once the previous visions end.
    Name
    Disturbing Vision

Background

Lore

No lore provided.