Monster Dossier

Thathoubrem

Male phistophilus field commander (Bestiary 90)

Level 9

Traits

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Rules & statistics

Monster Profile

Perception

19

Senses

  • Name
    greater darkvision

Languages

Languages
  • abyssal
  • aklo
  • celestial
  • common
  • infernal
  • necril
  • undercommon
Abilities
  • telepathy 100 feet
  • tongues

Skills

Acrobatics
17
Deception
21
Diplomacy
19
Intimidation
19
Religion
19
Society
19
Thievery
18
Legal lore
23

Ability Mods

Str
3
Dex
4
Con
3
Int
6
Wis
4
Cha
6

Defenses

Ac
28
Saving Throws
Fort
18
Ref
17
Will
22
Abilities
  • +1 status to all saves vs. magic
Hp
  • Hp
    135
Immunities
  • fire
  • ward contract
Weaknesses
  • Amount
    10
    Name
    good
Resistances
  • Amount
    10
    Name
    physical
    Note
    except silver
  • Amount
    10
    Name
    poison

Speed

Walk
25

Attacks

  • Range
    Melee
    Name
    diabolic quill
    Attack
    21
    Traits
    • agile
    • evil
    • fatal 1d12
    • finesse
    • magical
    • reach
    Effects
    • infernal wound
    Damage
    2d6+9 piercing plus 1d6 evil and infernal wound
    Types
    • evil
    • piercing
  • Range
    Melee
    Name
    horn
    Attack
    20
    Traits
    • magical
    Effects
    • infernal wound
    Damage
    3d10+9 piercing and infernal wound
    Types
    • piercing

Spellcasting

  • Type
    Innate
    Tradition
    divine
    DC
    30
    Entry
    0
    Level
    5
    Spells
    • Name
      detect magic
    3
    Spells
    • Name
      enthrall
    • Name
      mind reading
      Amount
      at will
    4
    Spells
    • Name
      dimension door
      Amount
      at will
    • Name
      private sanctum
    • Name
      silence
    5
    Spells
    • Name
      dimension door
    • Name
      flame strike
    • Name
      locate
      Amount
      at will
    • Name
      mind probe
    • Name
      sending
      Amount
      3
    • Name
      wall of force
    6
    Spells
    • Name
      scrying
      Amount
      at will
      Notes
      • see right of inspection
    Constant
    5
    Spells
    • Name
      tongues

Abilities

Mid
  • Entries
    • Thathoubrem keeps a few sly words at the ready to distract enemies. He always uses Deception for initiative.
    Name
    Distracting Declaration
  • Entries
    • Any signed contract Thathoubrem carries (including any draped over his horns) is immune to damage from creatures other than Thathoubrem. In addition, Thathoubrem is immune to mental effects that would make him alter, nullify, or destroy a contract.
    Name
    Ward Contract
Bot
  • Activity
    Number
    3
    Unit
    action
    Traits
    • conjuration
    • divine
    • manipulate
    Entries
    • Thathoubrem produces an infernal contract for a single living mortal. This contract can grant a wide range of abilities and effects, akin to the power of a wish spell but fulfilled to the letter by Thathoubrem. To receive any of those benefits, the mortal must willingly sign its true name to the contract. At that point, the mortal's soul is bound to Thathoubrem and to Hell.
    • While the contract is in effect, the mortal can't be restored to life except by wish or similar magic. If the mortal is restored to life by those means, Thathoubrem knows which mortal came to life and can locate the creature or creatures who restored the mortal to life for 1 year, gaining the effects of a locate spell with unlimited range. Avoiding the terms of an infernal contract is difficult and often dangerous.
    Name
    Draft Contract
  • Traits
    • divine
    • necromancy
    Entries
    • Thathoubrem's Strike||Strikes also deal 2d6 persistent damage||persistent bleed damage that resists attempts to heal them. The flat check to stop the bleeding starts at 20. The DC is reduced to 15 only if the bleeding creature or an ally successfully assists with the recovery.
    • The DC to Administer First Aid to a creature with an infernal wound is increased by 5. A spellcaster or item attempting to use healing magic on a creature suffering from an infernal wound must succeed at a 28 counteract check or the magic fails to heal the creature.
    Name
    Infernal Wound
  • Entries
    • Thathoubrem can cast his innate scrying spell at will, but only to target a creature with which he has a contract, a specific creature named in a contract he has, or a descendant of any of those creatures. The outcome of the target's saving throw is one step worse than the result it rolled.
    Name
    Right of Inspection

Background

Lore

No lore provided.