Monster Dossier

Terra-cotta Garrison

Terra-cotta Garrison is a fantasy monster entry from source B3.

Level 13

Traits

ngargantuanconstructtroop

Rules & statistics

Monster Profile

Perception

22

Languages

Languages
  • common (can't speak any language)

Skills

Athletics
26
Intimidation
23

Ability Mods

Str
7
Dex
2
Con
6
Int
2
Wis
3
Cha
4

Defenses

Ac
Std
27
With shields raised
29
Saving Throws
Fort
25
Ref
19
Will
20
Hp
  • Hp
    240
Immunities
  • as
Weaknesses
  • Amount
    15
    Name
    area damage
  • Amount
    10
    Name
    bludgeoning
  • Amount
    8
    Name
    splash damage

Speed

Abilities
  • troop movement
Walk
25

Abilities

Mid
  • Activity
    Number
    1
    Unit
    reaction
    Name
    Attack of Opportunity
  • Activity
    Number
    1
    Unit
    reaction
    Traits
    • page 306
    Name
    Shield Block
  • Traits
    • page 306
    Name
    Troop Defenses
Bot
  • Activity
    Number
    1
    Unit
    action
    Name
    Form Up
  • Activity
    Number
    1
    Unit
    action
    Entries
    • The troop raises steel shields, with the effects of Raise a Shield.
    • Strike as One 1 to 3 Frequency once per round; The garrison makes a melee attack against each enemy within 5 feet (30 basic Reflex save). The damage depends on the number of actions.
    • 1 2d8 slashing damage 2 3d8+10 slashing damage 3 4d8+13 slashing damage.
    Name
    Raise Shields
  • Entries
    • Whenever a troop Stride||Strides, it first Forms Up as a free action to condense into a 20-foot-by-20-foot area (minus any missing squares), then moves up to its Speed. This works just like a Gargantuan creature moving; for instance, if any square enters difficult terrain||3|terrain, the extra movement cost applies to the whole troop.
    Name
    Troop Movement

Background

Lore

No lore provided.