Monster Dossier
Terra-cotta Garrison
Terra-cotta Garrison is a fantasy monster entry from source B3.
Traits
ngargantuanconstructtroop
Rules & statistics
Monster Profile
Perception
22
Languages
- Languages
- common (can't speak any language)
Skills
- Athletics
- 26
- Intimidation
- 23
Ability Mods
- Str
- 7
- Dex
- 2
- Con
- 6
- Int
- 2
- Wis
- 3
- Cha
- 4
Defenses
- Ac
- Std
- 27
- With shields raised
- 29
- Saving Throws
- Fort
- 25
- Ref
- 19
- Will
- 20
- Hp
- Hp
- 240
- Immunities
- as
- Weaknesses
- Amount
- 15
- Name
- area damage
- Amount
- 10
- Name
- bludgeoning
- Amount
- 8
- Name
- splash damage
Speed
- Abilities
- troop movement
- Walk
- 25
Abilities
- Mid
- Activity
- Number
- 1
- Unit
- reaction
- Name
- Attack of Opportunity
- Activity
- Number
- 1
- Unit
- reaction
- Traits
- page 306
- Name
- Shield Block
- Traits
- page 306
- Name
- Troop Defenses
- Bot
- Activity
- Number
- 1
- Unit
- action
- Name
- Form Up
- Activity
- Number
- 1
- Unit
- action
- Entries
- The troop raises steel shields, with the effects of Raise a Shield.
- Strike as One 1 to 3 Frequency once per round; The garrison makes a melee attack against each enemy within 5 feet (30 basic Reflex save). The damage depends on the number of actions.
- 1 2d8 slashing damage 2 3d8+10 slashing damage 3 4d8+13 slashing damage.
- Name
- Raise Shields
- Entries
- Whenever a troop Stride||Strides, it first Forms Up as a free action to condense into a 20-foot-by-20-foot area (minus any missing squares), then moves up to its Speed. This works just like a Gargantuan creature moving; for instance, if any square enters difficult terrain||3|terrain, the extra movement cost applies to the whole troop.
- Name
- Troop Movement
Background
Lore
No lore provided.