Monster Dossier

Tenome

Tenome is a fantasy monster entry from source AoE2.

Level 4

Traits

nemediumhumanoid

Rules & statistics

Monster Profile

Perception

14

Senses

  • Name
    darkvision

Languages

Languages
  • common

Skills

Acrobatics
12
Athletics
11
Deception
10
Intimidation
10
Survival
8

Ability Mods

Str
4
Dex
5
Con
3
Int
0
Wis
0
Cha
2

Defenses

Ac
21
Saving Throws
Fort
13
Ref
15
Will
12
Hp
  • Hp
    60

Speed

Walk
25

Attacks

  • Range
    Melee
    Name
    jaws
    Attack
    14
    Damage
    2d8+4 piercing
    Types
    • piercing
  • Range
    Melee
    Name
    claw
    Attack
    14
    Traits
    • agile
    Effects
    • Grab
    Damage
    2d6+4 slashing plus Grab
    Types
    • slashing

Abilities

Mid
  • Entries
    • While the tenome is Grabbing a creature, all other creatures are concealed to the tenome.
    Name
    Obscuring Grab
Bot
  • Activity
    Number
    2
    Unit
    action
    Traits
    • healing
    • necromancy
    • occult
    Requirements
    The tenome has a creature grabbed or restrained
    Entries
    • The tenome makes a jaws Strike against the grabbed or restrained creature. If the Strike hits, the creature must succeed at a 18 Fortitude save or become drained|CRB|drained 1 (or the value of the creature's drained condition increases by 1 if it already has a drained value, to a maximum of drained|CRB|drained 4). The tenome regains 1d8 Hit Points each time it uses Bone Drink.
    Name
    Bone Drink
  • Activity
    Number
    1
    Unit
    action
    Entries
    • The tenome Stride||Strides twice, Step||Steps twice, or Step||Steps and Stride||Strides (in either order). It cannot use Burst of Speed again for 1d4 rounds.
    Name
    Burst of Speed
  • Activity
    Number
    1
    Unit
    action
    Traits
    • or
    Entries
    • 2 (emotion, enchantment, fear, incapacitation, mental, occult, visual) A tenome can gaze at a creature within 30 feet by presenting one of its eyes. The target must succeed at a 21 Will save or become frightened|CRB|frightened 1. If the tenome uses 2 actions and presents both of its eyes, the target is also paralyzed if it fails the save. A creature that successfully saves is temporarily immune for 24 hours.
    Name
    Terrifying Gaze

Background

Lore

No lore provided.