Monster Dossier
Temagyr
Temagyr is a fantasy monster entry from source GW1.
Traits
uncommoncemediumfey
Rules & statistics
Monster Profile
Perception
9
Senses
- Name
- greater darkvision
Languages
- Languages
- aklo
- Notes
- Sylvan (can't speak any language)
Skills
- Acrobatics
- 7
- Athletics
- 7
- Stealth
- 8
Ability Mods
- Str
- 2
- Dex
- 3
- Con
- 2
- Int
- -2
- Wis
- 3
- Cha
- 1
Defenses
- Ac
- 16
- Saving Throws
- Fort
- 8
- Ref
- 10
- Will
- 5
- Hp
- Hp
- 25
- Weaknesses
- Name
- cold iron
- Amount
- 3
Speed
- Walk
- 40
Attacks
- Range
- Melee
- Name
- bite
- Attack
- 9
- Damage
- 1d4+4 piercing
Abilities
- Mid
- Name
- Attack of Opportunity
- Activity
- Number
- 1
- Unit
- reaction
- Entries
- Cloak of Shadows Temagyrs are constantly surrounded by shifting shadows. A temagyr can always Hide in dim light or darkness.
- Bot
- Name
- Shadow Bite
- Activity
- Number
- 1
- Unit
- action
- Frequency
- Number
- 1
- Unit
- round
- Entries
- The temagyr attempts to tear away and swallow a gobbet of shadow from a creature within reach. The creature must attempt a DC 17 Fortitude save.
- Type
- successDegree
- Entries
- Success
- The target takes no damage.
- Failure
- The target takes 1d4+4 piercing damage and the temagyr gains 2 temporary Hit Points for 1 minute.
- Critical Failure
- The target takes 2d4+8 piercing damage and the temagyr gains 4 temporary Hit Points for 1 minute.
- Name
- Umbral Leap
- Activity
- Number
- 2
- Unit
- action
- Traits
- conjuration
- primal
- teleportation
- Frequency
- Number
- 1
- Unit
- day
- Entries
- The temagyr bends light and darkness to leap into a creature's shadow. The temagyr targets a creature that it can see who is in dim or brighter light within 120 feet. The temagyr teleports to a space adjacent to the target creature.
Background
Lore
No lore provided.