Monster Dossier

Taeshon Doubreibrirn

Male human agitator

Level 6

Traits

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Rules & statistics

Monster Profile

Perception

14

Languages

Languages
  • common
  • elven

Skills

Acrobatics
15
Deception
14
Diplomacy
14
Society
12
Stealth
17
Thievery
15
Circus lore
10
Criminal lore
10

Ability Mods

Str
1
Dex
5
Con
0
Int
2
Wis
2
Cha
4

Items

  • hand crossbow (10 bolts)
  • leather armor
  • +1 rapier

Defenses

Ac
24
Saving Throws
Fort
11
Ref
17
Will
14
Hp
  • Hp
    90

Speed

Walk
30

Attacks

  • Range
    Melee
    Traits
    • deadly 1d8
    • disarm
    • finesse
    • magical
    Name
    rapier
    Attack
    17
    Damage
    1d6+5 piercing
  • Range
    Ranged
    Traits
    • range increment 60 feet
    • reload 1
    Name
    hand crossbow
    Attack
    16
    Damage
    1d6+5 piercing

Abilities

Mid
  • Entries
    • Taeshon isn't flat-footed to creatures of 6th level or lower that are hidden, undetected, flanking, or using surprise attack.
    Name
    Deny Advantage
  • Activity
    Number
    1
    Unit
    reaction
    Trigger
    A creature within Taeshon's melee reach is hit by a melee attack from one of his allies
    Entries
    • Taeshon makes a Strike against the triggering creature with a –2 penalty to the attack roll. He can't deal sneak attack damage on this Strike. After this Strike, Taeshon can Stride without triggering reactions.
    Name
    Nimble Opportunist
  • Entries
    • On the first round of combat, if Taeshon rolled Deception or Stealth for initiative, creatures that haven't acted are flat-footed to him.
    Name
    Surprise Attack
Bot
  • Activity
    Number
    1
    Unit
    action
    Entries
    • Taeshon draws a weapon with an Interact action, then Strike||Strikes with the weapon he just drew.
    Name
    Quick Draw
  • Entries
    • Taeshon deals an extra 2d6 precision damage to flat-footed creatures.
    Name
    Sneak Attack

Background

Lore

No lore provided.