Monster Dossier
Sun Warrior Brigade
Sun Warrior Brigade is a fantasy monster entry from source SoT4.
Traits
uncommonlegargantuanhumanoidtroop
Rules & statistics
Monster Profile
Perception
22
Languages
- Languages
- common
- raetriafoux
Skills
- Athletics
- 23
- Intimidation
- 22
- Religion
- 23
Ability Mods
- Str
- 7
- Dex
- 2
- Con
- 6
- Int
- 2
- Wis
- 5
- Cha
- 4
Defenses
- Ac
- 33
- Saving Throws
- Fort
- 24
- Ref
- 18
- Will
- 23
- Hp
- Hp
- 216
- Notes
- 16 squares
- Thresholds
- Value
- 144
- Squares
- 12
- Value
- 72
- Squares
- 8
- Weaknesses
- Name
- area damage
- Amount
- 15
- Name
- splash damage
- Amount
- 8
Speed
- Walk
- 25
- Abilities
- troop movement
Spellcasting
- Tradition
- divine
- Type
- Spontaneous
- DC
- 29
- Attack
- 21
- Entry
- 0
- Level
- 6
- Spells
- Name
- daze
- Name
- detect magic
- Name
- divine lance
- Notes
- law or evil
- 5
- Slots
- 4
- Spells
- Name
- burning hands
- Name
- fireball
- Name
- flame strike
- 6
- Slots
- 3
- Spells
- Name
- blade barrier
- Name
- vampiric exsanguination
- Name
- wall of fire
Abilities
- Mid
- Name
- Troop Defenses
- Bot
- Name
- Form Up
- Activity
- Number
- 1
- Unit
- action
- Name
- Frenetic Assault
- Activity
- Number
- 1
- Unit
- varies
- Entry
- 1 to 3
- Frequency
- Number
- 1
- Unit
- round
- Entries
- The members of the brigade wildly swing their weapons—primarily spears—in a frenzied attack at each enemy adjacent to the troop (29 basic Reflex save). The damage depends on the number of actions.
- 1 1d12+1 piercing damage 2 2d12+11 piercing damage 3 3d12+11 piercing damage
- Name
- Troop Movement
- Entries
- Whenever the troop Strides, they first Form Up as a free action to condense into a 20-foot-by-20-foot area (minus any missing squares), then move up to their Speed. This works just like a Gargantuan creature moving; for instance, if any square of the troop enters difficult terrain||3|terrain, the extra movement cost applies to the whole troop.
- Name
- Troop Spellcasting
- Entries
- When the sun warrior brigade Casts a Spell, its constituent members combine their efforts into casting a more powerful version of the spell than any one member could achieve alone. When Cast a Spell||Casting a Spell that has an area of a burst, cone, or line and doesn't have a duration, increase the area of that spell. Add 5 feet to the radius of a burst that normally has a radius of at least 10 feet (a burst with a smaller radius is not affected). Add 5 feet to the length of a cone or line that is normally 15 feet long or smaller, and add 10 feet to the length of a larger cone or line.
- Name
- Triafitan's Radiance
- Activity
- Number
- 2
- Unit
- action
- Traits
- divine
- evocation
- fire
- light
- Entries
- The brigade calls upon Triafitan|LOGM to burn and blind their foes. The sun warriors present their religious symbols and create a white-hot flash of light in a 45-foot cone.
- Creatures in the cone take 10d8 fire damage (29 basic Fortitude save). Creatures that fail their save become dazzled for 1 round. Creatures that critically fail become blinded for 1 round instead. When the troop is reduced to 8 or fewer squares, this area decreases to a 20-foot cone.
Background
Lore
No lore provided.