Monster Dossier
Storm Lord
Storm Lord is a fantasy monster entry from source B1.
Traits
nlargeairelemental
Rules & statistics
Monster Profile
Perception
18
Senses
- Name
- darkvision
Languages
- Languages
- auran
Skills
- Acrobatics
- 20
- Stealth
- 18
Ability Mods
- Str
- 4
- Dex
- 7
- Con
- 4
- Int
- -1
- Wis
- 3
- Cha
- 0
Defenses
- Ac
- 30
- Saving Throws
- Fort
- 15
- Ref
- 20
- Will
- 16
- Hp
- Hp
- 120
- Immunities
- bleed
- poison
- paralyzed
- sleep
Speed
- Abilities
- swiftness
- Fly
- 75
Attacks
- Range
- Melee
- Name
- gust
- Attack
- 20
- Traits
- finesse
- reach
- Damage
- 2d12+10 bludgeoning plus Push 5 feet
- Types
- bludgeoning
- Range
- Ranged
- Name
- lightning lash
- Attack
- 20
- Traits
- range increment
- Damage
- 2d12+4 electricity
- Types
- electricity
Abilities
- Mid
- Traits
- air
- aura
- Entries
- 20 feet. Air within the emanation is difficult terrain||3|terrain for Flying creatures that do not have the air trait.
- Name
- High Winds
- Activity
- Number
- 1
- Unit
- reaction
- Entries
- The storm lord disperses. Until the end of the current turn, it can't be attacked or targeted, doesn't take up space, and any auras or emanations it has are suppressed. At the end of the turn, the storm lord reforms in any space in which it can fit within 50 feet of where it dispersed and any auras or emanations it has are restored as long as their duration didn't run out while it was dispersed.
- Name
- Disperse
- Trigger
- The living whirlwind takes damage from a hostile action.
- Bot
- Entries
- The storm lord's movement doesn't trigger reactions.
- Name
- Swiftness
Background
Lore
No lore provided.