Monster Dossier

Stone Lion

Stone Lion is a fantasy monster entry from source B3.

Level 4

Traits

uncommonnglargecelestial

Rules & statistics

Monster Profile

Perception

13

Senses

  • Name
    darkvision

Languages

Languages
  • common
  • celestial
Abilities
  • telepathy 60 feet

Skills

Athletics
12
Intimidation
8
Religion
13
Meteorology lore
11

Ability Mods

Str
4
Dex
3
Con
3
Int
1
Wis
5
Cha
0

Defenses

Ac
21
Saving Throws
Fort
11
Ref
9
Will
13
Hp
  • Hp
    50
Immunities
  • poison
  • disease
  • paralyzed
  • petrified

Speed

Fly
40

Attacks

  • Range
    Melee
    Name
    jaws
    Attack
    14
    Damage
    2d6+7 bludgeoning plus Grab • Ranged 1 stone ball +13 (range increment ), Damage 2d4+7 bludgeoning
    Types
    • bludgeoning

Spellcasting

  • Type
    Innate
    Tradition
    divine
    DC
    21
    Entry
    1
    Spells
    • Name
      detect alignment
      Amount
      at will
      Notes
      • evil only
    3
    Spells
    • Name
      dream message

Abilities

Top
  • Entries
    • The cub is mystically bonded to its bonded vessel and must remain within 1 mile of it.
    • Some might be further restricted to the location it guards.
    Name
    Anchored Soul
Mid
  • Entries
    • The condition of a stone lions's vessel dictates the cub's maximum Hit Point value. Undamaged, the vessel is an object with 50 Hit Points (BT 25). When the lions is in spirit form, damaging it doesn't hurt the vessel, but damaging the vessel deals an equal amount of damage to the cub. When the lions Inhabits its Vessel, they're a single target, and damage reduces the Hit Points of both the lions and the vessel. If the vessel is broken, the lions can still fight normally while inhabiting it and suffers no ill effect, but if the vessel is ever destroyed, the lions is instantly slain and can't reconstitute.
    Name
    Bonded Vessel
  • Traits
    • divine
    • necromancy
    Entries
    • When the cub reaches 0 Hit Points, its spirit dissipates. If its bonded vessel is intact, the cub re-forms in this vessel after 2d4 days, fully healed. If the vessel is broken, it must first be Repaired, after which the cub reforms in 3d4 days.
    Name
    Reconstitution
Bot
  • Activity
    Number
    2
    Unit
    action
    Traits
    • auditory
    • emotion
    • fear
    • mental
    • sonic
    Entries
    • The lion makes a terrifying roar that deals 2d8 sonic damage (23 basic Fortitude save) to each creature in a 20-foot cone. Creatures that fail this save become frightened 1.
    Name
    Ferocious Roar
  • Activity
    Number
    2
    Unit
    action
    Traits
    • manipulate
    Entries
    • The lion touches and melds with its bonded vessel, bringing the statue to life. It can cease Inhabiting its Vessel by spending a single action, which has the concentrate trait. While Inhabiting the Vessel, it loses its fly Speed and gains Immunities healing, nonlethal; Resistances physical 5 (except bludgeoning); Speed 30 feet; and the following Strike||Strikes.
    • Type
      list
      Items
      • Melee 1 jaws +14, Damage 2d6+7 bludgeoning plus Grab
      • Ranged 1 stone ball +13 (range increment ), Damage 2d4+7 bludgeoning
    Name
    Inhabit Vessel
  • Entries
    • When not Inhabiting its Vessel, the lion is incorporeal and gains resistance 5 to all damage (except force damage and damage from Strike||Strikes with the ghost touch property rune; double resistance against non-magical).
    Name
    Spirit Body

Background

Lore

No lore provided.