Monster Dossier
Stone Golem
Stone Golem is a fantasy monster entry from source B1.
Traits
uncommonnlargeconstructgolemmindless
Rules & statistics
Monster Profile
Perception
17
Senses
- Name
- darkvision
Skills
- Athletics
- 26
Ability Mods
- Str
- 7
- Dex
- -1
- Con
- 4
- Int
- -5
- Wis
- 0
- Cha
- -5
Defenses
- Ac
- 30
- Saving Throws
- Fort
- 24
- Ref
- 18
- Will
- 19
- Hp
- Hp
- 175
- Immunities
- acid
- bleed
- mental
- poison
- death effects
- disease
- doomed
- drained
- fatigued
- healing
- magic (see below)
- necromancy
- nonlethal attacks
- paralyzed
- sickened
- unconscious
- Resistances
- Amount
- 10
- Name
- physical
- Note
- except adamantine
Speed
- Walk
- 20
Attacks
- Range
- Melee
- Name
- fist
- Attack
- 24
- Traits
- magical
- reach
- Damage
- 2d10+13 bludgeoning
- Types
- bludgeoning
Abilities
- Mid
- Entries
- harmed by cold and water (5d10, 2d8 from areas and persistent damage); healed by acid (area 2d8 HP); slowed by earth.
- Name
- Golem Antimagic
- Entries
- A stone to flesh spell negates the golem's golem antimagic and its resistance to physical damage for 1 round. A flesh to stone spell reverses this effect immediately.
- Name
- Vulnerable to Stone to Flesh
- Bot
- Activity
- Number
- 1
- Unit
- reaction
- Traits
- incapacitation
- Trigger
- The stone golem hits a slowed creature.
- Entries
- The creature must succeed at a 30 Fortitude save or become paralyzed for 1 round.
- Name
- Impose Paralysis
- Activity
- Number
- 1
- Unit
- action
- Entries
- The stone golem Stride||Strides up to its Speed, pushing back each creature whose space it moves into and damaging them if they try to stop its movement. A creature can attempt to bar the way by succeeding at a 34 Fortitude save. On a critical success, the resisting creature takes no damage; otherwise it is damaged as if hit by the golem's fist.
- Name
- Inexorable March
- Activity
- Number
- 1
- Unit
- action
- Traits
- arcane
- concentrate
- transmutation
- Entries
- Each creature in a 10-foot emanation must succeed at a 30 Fortitude save or be slowed 1 for 1 minute. The golem can't use Slowing Pulse again for 1d4 rounds.
- Name
- Slowing Pulse
Background
Lore
No lore provided.