Monster Dossier

Stingray

Stingray is a fantasy monster entry from source B2.

Level 0

Traits

nmediumanimalaquatic

Rules & statistics

Monster Profile

Perception

6

Senses

  • Type
    imprecise
    Name
    electrolocation
    Range
    30
  • Name
    low-light vision

Skills

Athletics
5
Stealth
7

Ability Mods

Str
1
Dex
3
Con
1
Int
-4
Wis
1
Cha
-4

Defenses

Ac
16
Saving Throws
Fort
5
Ref
7
Will
5
Hp
  • Hp
    15

Speed

Swim
30

Attacks

  • Range
    Melee
    Name
    sting
    Attack
    7
    Traits
    • agile
    • finesse
    Effects
    • stingray venom
    Damage
    1d6+1 piercing plus stingray venom
    Types
    • piercing

Abilities

Top
  • Entries
    • A stingray in water can use its electrolocation as an imprecise sense at the listed range to detect living creatures that are in the same body of water as itself.
    Name
    Electrolocation
Bot
  • Type
    affliction
    Name
    Stingray Venom
    Traits
    • poison
    DC
    16
    Saving Throw
    Fortitude
    Max Duration
    4 rounds
    Stages
    • Stage
      1
      Entry
      1d4 poison damage
      Duration
      1 round
    • Stage
      2
      Entry
      1d6 poison damage and clumsy 1
      Duration
      1 round

Background

Lore

No lore provided.