Monster Dossier
Sthira
Sthira is a fantasy monster entry from source FRP3.
Traits
uncommonnelargecoldundead
Rules & statistics
Monster Profile
Perception
33
Senses
- Name
- darkvision
Languages
- Languages
- common (can't speak any language)
Skills
- Athletics
- 39
Ability Mods
- Str
- 9
- Dex
- 2
- Con
- 10
- Int
- -5
- Wis
- 0
- Cha
- -2
Items
- +3 greater striking greatsword
Defenses
- Ac
- 45
- Saving Throws
- Fort
- 39
- Ref
- 27
- Will
- 33
- Hp
- Hp
- 475
- Abilities
- negative healing
- Immunities
- cold
- death effects
- disease
- Weaknesses
- Amount
- 20
- Name
- fire
Speed
- Walk
- 25
Attacks
- Range
- Melee
- Name
- greatsword
- Attack
- 38
- Traits
- magical
- versatile
- reach
- Effects
- frostbite
- Damage
- 3d12+15 slashing plus 2d6 cold and frostbite
- Types
- cold
- slashing
- Range
- Melee
- Name
- fist
- Attack
- 38
- Traits
- magical
- reach
- Effects
- frostbite
- Improved Grab
- Damage
- 3d8+15 bludgeoning plus 2d6 cold, frostbite, and Improved Grab
- Types
- bludgeoning
- cold
Spellcasting
- Type
- Innate
- Tradition
- primal
- DC
- 39
- Attack
- 31
- Entry
- 0
- Level
- 10
- Spells
- Name
- ray of frost
- 9
- Spells
- Name
- polar ray
- Amount
- 2
- Name
- storm of vengeance
- Notes
- hail only each round
- Name
- wall of ice
- 10
- Spells
- Name
- massacre
Abilities
- Mid
- Traits
- aura
- cold
- evocation
- primal
- Entries
- 20 feet. A creature that starts its turn in the aura takes 6d6 cold damage (42 basic Fortitude). If the creature is grabbed or restrained by the sthira, it takes one degree of success worse than it rolled.
- Name
- Freezing Death
- Activity
- Number
- 1
- Unit
- reaction
- Name
- Attack of Opportunity
- Traits
- cold
- Entries
- A creature that damages the sthira with an unarmed attack, tries to Grapple it, or otherwise touches it takes 6d6 cold damage (42 basic Fortitude).
- Name
- Frozen to the Touch
- Bot
- Entries
- A creature that takes cold damage from a sthira's Strike||Strikes or aura must attempt a 42 Fortitude save. A creature that already has persistent damage||persistent cold damage from frostbite ignores this effect.
- Type
- successDegree
- Entries
- Critical Success
- The creature is unaffected, and is temporarily immune to this ability for 1 hour.
- Success
- The creature is unaffected.
- Failure
- The creature takes 3d6 persistent damage||persistent cold damage.
- Critical Failure
- As failure, but the creature is also drained|CRB|drained 1.
- Name
- Frostbite
- Entries
- Sthira (primal, necromancy) When a creature dies while it has persistent damage||persistent cold damage from the sthira's frostbite, the creature rises as a sthira in 24 hours. If the creature is grappled by the sthira when it dies, the dying creature becomes permanently fused with the sthira instead. In this case, the sthira immediately recovers a number of Hit Points equal to the half the dead creature's maximum Hit Points.
- Name
- Create
Background
Lore
No lore provided.