Monster Dossier

Ssumzili

Ssumzili is a fantasy monster entry from source SoT3.

Level 12

Traits

uncommoncemediumfey

Rules & statistics

Monster Profile

Perception

25

Senses

  • Name
    low-light vision

Languages

Languages
  • aklo
  • common
  • sylvan

Skills

Acrobatics
23
Athletics
21
Intimidation
19
Nature
17
Stealth
25
Survival
21

Ability Mods

Str
5
Dex
7
Con
4
Int
3
Wis
5
Cha
3

Defenses

Ac
33
Saving Throws
Fort
20
Ref
25
Will
23
Hp
  • Hp
    201
Weaknesses
  • Name
    cold iron
    Amount
    10
Resistances
  • Name
    fire
    Amount
    10

Speed

Walk
40
Abilities
  • puddle stride

Attacks

  • Range
    Melee
    Traits
    • agile
    • finesse
    Name
    claw
    Attack
    24
    Damage
    3d8+7 slashing

Spellcasting

  • Tradition
    primal
    Type
    Innate
    DC
    29
    Entry
    1
    Spells
    • Name
      negate aroma
    2
    Spells
    • Name
      pass without trace
    • Name
      quench
      Amount
      at will
    • Name
      waterwalk
    3
    Spells
    • Name
      earthbind
    4
    Spells
    • Name
      hydraulic torrent
    5
    Spells
    • Name
      transmute rock and mud
      Notes
      • rock to mud only
    Constant
    2
    Spells
    • Name
      endure elements
      Notes
      • cold

Abilities

Top
  • Name
    Deluge Vision
    Entries
    • A ssumzili ignores sensory difficulties caused by rain.
  • Name
    Precipitation Camouflage
    Entries
    • A ssumzili can Hide and Sneak in rainfall, even if it doesn't have cover.
Mid
  • Name
    Standing Water
    Traits
    • aura
    • primal
    • transmutation
    Entries
    • 10 feet.
    • When it rains, the ground near a ssumzili becomes slick. When raining, all terrain within 10 feet of a ssumzili is slippery, with the effects of grease (29). Ssumzilis are immune to this effect.
Bot
  • Name
    Puddle Stride
    Entries
    • A ssumzili ignores difficult terrain||3|terrain caused by rain, such as puddles or wet rocks.
  • Name
    Sneak Attack
    Entries
    • A ssumzili deals an additional 2d6 precision damage to flat-footed creatures.
  • Name
    Soaking Strike
    Activity
    Number
    2
    Unit
    action
    Entries
    • The ssumzili makes a melee Strike. If the Strike damages the target, the target must also attempt a 32 Fortitude save.
    • Type
      successDegree
      Entries
      Critical Success
      • The creature is unaffected.
      Success
      • The creature becomes soaked, causing them to treat the environmental temperature as one step colder (mild to severe, severe to extreme, and so on; Core Rulebook 517) until they dry off.
      Failure
      • As success, and the creature is fatigued for 1 minute.
      Critical Failure
      • As failure but the fatigue lasts until the target gets a full night's rest.

Background

Lore

No lore provided.