Monster Dossier
Spy
Spy is a fantasy monster entry from source GMG.
Traits
nmediumhumanhumanoid
Rules & statistics
Monster Profile
Perception
17
Languages
- Languages
- common
Skills
- Deception
- 15
- Diplomacy
- 13
- Intimidation
- 15
- Society
- 12
- Stealth
- 14
- Thievery
- 12
- Local court lore
- 16
Ability Mods
- Str
- 0
- Dex
- 4
- Con
- 1
- Int
- 2
- Wis
- 4
- Cha
- 4
Items
- dagger (4)
- disguise kit
- fine clothes
- leather armor
- +1 rapier
- thieves' tools
Defenses
- Ac
- 23
- Saving Throws
- Fort
- 11
- Ref
- 17
- Will
- 14
- Hp
- Hp
- 90
Speed
- Walk
- 25
Attacks
- Range
- Melee
- Name
- rapier
- Attack
- 16
- Traits
- deadly
- disarm
- finesse
- magical
- Damage
- 1d6+7 piercing
- Types
- piercing
- Range
- Melee
- Name
- dagger
- Attack
- 14
- Traits
- agile
- thrown
- versatile
- Damage
- 1d4+6 piercing
- Types
- piercing
Abilities
- Top
- Entries
- The spy has positioned themself to seem a trusted ally, gaining a +2 circumstance bonus to Gather Information or to Make an Impression among the nobles of that court.
- Name
- Noble's Ally
- Bot
- Activity
- Number
- 1
- Unit
- action
- Frequency
- Unit
- round
- Number
- 1
- Entries
- The spy draws a weapon and then Strike||Strikes with it. The target of the Strike is flat-footed against the attack.
- Name
- Hidden Blade
- Entries
- The spy deals an extra 2d6 precision damage to flat-footed creatures.
- Name
- Sneak Attack
Background
Lore
No lore provided.