Monster Dossier

Specter

Specter is a fantasy monster entry from source B2.

Level 7

Traits

lemediumincorporealundead

Rules & statistics

Monster Profile

Perception

15

Senses

  • Name
    darkvision

Languages

Languages
  • common
  • necril
Abilities
  • telepathy 100 feet (with spectral thralls only)

Skills

Acrobatics
17
Intimidation
15
Stealth
17

Ability Mods

Str
-5
Dex
6
Con
4
Int
0
Wis
4
Cha
4

Defenses

Ac
25
Saving Throws
Fort
13
Ref
17
Will
15
Hp
  • Hp
    95
    Abilities
    • negative healing
Immunities
  • poison
  • precision
  • death effects
  • disease
  • paralyzed
  • unconscious
Resistances
  • Amount
    5
    Name
    all
    Note
    except force, ghost touch, or positive; double resistance vs. non-magical

Speed

Fly
40

Attacks

  • Range
    Melee
    Name
    vile touch
    Attack
    18
    Traits
    • finesse
    Effects
    • spectral corruption
    Damage
    6d6 negative plus spectral corruption
    Types
    • negative

Abilities

Mid
  • Traits
    • aura
    • emotion
    • fear
    • mental
    Entries
    • 30 feet, 22
    Name
    Frightful Presence
  • Entries
    • A specter that goes for more than a month without dealing negative damage to a living humanoid becomes desperate and almost feral. It changes alignment from lawful evil to chaotic evil, loses control of any corrupted thralls it might have, and becomes quickened. It can use its additional action only to make vile touch Strike||Strikes against humanoid targets.
    • At the end of any turn in which it deals any amount of negative damage to a living humanoid, it reverts to lawful evil and is no longer quickened, but any thralls it lost control of remain free.
    Name
    Pain Starvation
  • Entries
    • A specter caught in sunlight is clumsy 2 and slowed 2 for as long as it remains in the sunlight.
    Name
    Sunlight Powerlessness
Bot
  • Traits
    • curse
    • divine
    • enchantment
    • incapacitation
    • mental
    Entries
    • When the specter damages a living creature with its vile touch Strike, the specter gains 5 temporary Hit Points and the target creature must attempt a 25 Will save to avoid becoming corrupted.
    • Type
      successDegree
      Entries
      Critical Success
      The creature is unaffected and is temporarily immune to spectral corruption for 1 minute.
      Success
      The creature is stupefied 2 for 1 hour.
      Failure
      The creature succumbs to the corruption and becomes a spectral thrall. The creature is controlled by the specter, obeying the specter's telepathic or spoken orders, though a spectral thrall does not obey obviously self-destructive orders. It can attempt a new Will save at the end of each of its turns; on a success, it is no longer controlled by the specter but becomes stupefied 2 for 1 hour.
      Critical Failure
      As failure, but the creature remains a thrall to the specter until the curse is removed or until the specter succumbs to pain starvation; it can't attempt new Will saves to recover on its own. called shiver (Gamemastery Guide
    Name
    Spectral Corruption

Background

Lore

No lore provided.