Monster Dossier

Soul Eater

Soul Eater is a fantasy monster entry from source B2.

Level 7

Traits

uncommonnemediumfiend

Rules & statistics

Monster Profile

Perception

15

Senses

  • Name
    greater darkvision

Languages

Languages
  • daemonic

Skills

Acrobatics
17
Intimidation
15
Stealth
17
Kreifalaid lore
12

Ability Mods

Str
0
Dex
6
Con
4
Int
-1
Wis
4
Cha
4

Defenses

Ac
26
Saving Throws
Fort
13
Ref
19
Will
15
Hp
  • Hp
    80
Immunities
  • poison
  • precision
  • critical hits
  • disease
  • paralyzed
  • sleep
Weaknesses
  • Amount
    10
    Name
    good

Speed

Walk
25
Fly
60

Attacks

  • Range
    Melee
    Name
    claw
    Attack
    19
    Traits
    • agile
    • finesse
    Effects
    • mind-numbing touch
    Damage
    2d6+3 slashing plus 2d6 negative and mind-numbing touch
    Types
    • negative
    • slashing

Abilities

Top
  • Traits
    • detection
    • divine
    • divination
    Entries
    • A conjured soul eater forms a mental link with its conjurer. While both are on the same plane, the soul eater knows the location of its conjurer per its find target ability. If the soul eater's target dies before the soul eater can drain its soul, or if the soul eater is defeated (but not destroyed) by the target, the soul eater returns to its conjurer and tries to kill them.
    Name
    Caster Link
  • Traits
    • detection
    • divine
    • divination
    Entries
    • When a soul eater is conjured to the Material Plane to find a specific creature, it gains the benefits of a 5th-level locate spell that isn't blocked by lead or running water. The conjurer must have seen the target and must speak the target's name while conjuring the soul eater in order to grant this ability.
    Name
    Find Target
Bot
  • Activity
    Number
    3
    Unit
    action
    Traits
    • death
    • divine
    • manipulate
    • necromancy
    Requirements
    The soul eater is adjacent to a dying creature
    Entries
    • The soul eater attempts to devour the dying creature's soul. The creature must attempt a 25 Will save. A creature that dies as a result of Drain Soul can't be restored to life except by a spell or ritual of 8th level or higher. If the soul eater that used Drain Soul on a creature is slain within 100 feet of that creature's corpse and the creature has been dead no longer than 1 minute, the creature's soul returns to its body and is restored to life, leaving the creature unconscious and dying 1 but no longer doomed.
    • Type
      successDegree
      Entries
      Critical Success
      The creature is unaffected.
      Success
      The creature becomes doomed 1, or increases its doomed value by 1 if it was already doomed.
      Failure
      As success, but doomed 2.
      Critical Failure
      As success, but doomed 3.
    Name
    Drain Soul
  • Traits
    • curse
    • divine
    • necromancy
    Entries
    • When a soul eater hits a creature with its claw Strike, the creature must succeed at a 23 Fortitude save or become stupefied 1 (stupefied 2 on a critical failure). Further damage dealt by the soul eater increases the stupefied value by 1 on a failed save, to a maximum of stupefied 4. This condition value decreases by 1 each time the creature gets a full night's rest. As long as the creature is stupefied by a soul eater, rest does not decrease any doomed value that creature might have.
    Name
    Mind-Numbing Touch

Background

Lore

No lore provided.