Monster Dossier
Sorcerous Skull Swarm
Sorcerous Skull Swarm is a fantasy monster entry from source B3.
Traits
rarenelargeswarmundead
Rules & statistics
Monster Profile
Perception
24
Senses
- Name
- darkvision
- Name
- true seeing
Skills
- Acrobatics
- 26
- Arcana
- 28
- Occultism
- 28
Ability Mods
- Str
- -3
- Dex
- 6
- Con
- 4
- Int
- 8
- Wis
- 4
- Cha
- 5
Defenses
- Ac
- 34
- Saving Throws
- Fort
- 22
- Ref
- 26
- Will
- 26
- Hp
- Hp
- 190
- Abilities
- negative healing|b2
Speed
- Fly
- 40
Spellcasting
- Type
- Innate
- Tradition
- arcane
- DC
- 36
- Attack
- 26
- Entry
- 0
- Level
- 7
- Spells
- Name
- detect magic
- Name
- mage hand
- Name
- telekinetic projectile
- 7
- Spells
- Name
- dispel magic
- Amount
- at will
- Name
- spell turning
- Constant
- 7
- Spells
- Name
- true seeing
Abilities
- Mid
- Entries
- When a sorcerous skull swarm is reduced to 0 Hit Points, it erupts in an explosion of foul energy and bone fragments in a 30-foot burst, dealing 3d12 piercing damage and 3d12 negative damage (34 basic Reflex save).
- Name
- Boneshard Burst
- Activity
- Number
- 1
- Unit
- reaction
- Trigger
- The swarm is targeted with a spell
- Entries
- The swarm casts dispel magic to counteract the triggering spell. If it successfully counteracts the spell, it gains temporary Hit Points equal to twice the level of the counteracted spell that last for 1 minute.
- Name
- Consume Spell
- Bot
- Activity
- Number
- 2
- Unit
- action
- Traits
- arcane
- illusion
- mental
- Entries
- The sorcerous skull swarm saps magic from nearby creatures. Any creature with the ability to cast spells (including innate spells) in the swarm's space takes 15d6 mental damage (34 basic Will save); on a failure, the creature is also stupefied 2 (stupefied 3 on a critical failure).
- Name
- Siphon Magic
- Activity
- Number
- 1
- Unit
- action
- Entries
- Each enemy in the swarm's space takes 5d8 piercing damage (34 basic Reflex save).
- Name
- Swarming Gnaw
Background
Lore
No lore provided.