Monster Dossier

Slime Mold

Slime Mold is a fantasy monster entry from source B2.

Level 2

Traits

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Rules & statistics

Monster Profile

Perception

6

Senses

  • Name
    motion sense
    Range
    60
  • Name
    no vision

Skills

Athletics
7
Stealth
Std
6
Amid decaying plant matter or fungus
8

Ability Mods

Str
3
Dex
0
Con
5
Int
-5
Wis
0
Cha
-5

Defenses

Ac
12
Saving Throws
Fort
11
Ref
3
Will
4
Hp
  • Hp
    60

Speed

Walk
10
Climb
10

Attacks

  • Range
    Melee
    Name
    pseudopod
    Attack
    8
    Effects
    • slime rot
    Damage
    1d8+3 bludgeoning plus slime rot
    Types
    • bludgeoning

Abilities

Top
  • Entries
    • An amoeba swarm can sense nearby creatures through vibration and air or water movement.
    Name
    Motion Sense
Bot
  • Type
    affliction
    Name
    Slime Rot
    Traits
    • disease
    DC
    18
    Saving Throw
    Fortitude
    Onset
    1d4 days
    Stages
    • Stage
      1
      Entry
      enfeebled 1 and sickened 1
      Duration
      1 day
    • Stage
      2
      Entry
      as stage 1
      Duration
      1 day
    • Stage
      3
      Entry
      drained 1, enfeebled 2, and sickened 2
      Duration
      1 day
    • Stage
      4
      Entry
      as stage 3
      Duration
      1 day

Background

Lore

No lore provided.