Monster Dossier

Skeleton Guard

Skeleton Guard Made from bones held together by foul necromancy, skeletons can often be found haunting old dungeons and patrolling forgotten cemeteries....

Level -1

Traits

nelargemindlessskeletonundead

Rules & statistics

Monster Profile

Perception

2

Senses

  • Name
    darkvision

Skills

Acrobatics
6
Athletics
3

Ability Mods

Str
2
Dex
4
Con
0
Int
-5
Wis
0
Cha
0

Items

  • scimitar
  • shortbow (20 arrow (generic)||arrows)

Defenses

Ac
16
Saving Throws
Fort
2
Ref
8
Will
2
Hp
  • Hp
    4
Immunities
  • mental
  • poison
  • unconscious
Resistances
  • Amount
    5
    Name
    cold
  • Amount
    5
    Name
    electricity
  • Amount
    5
    Name
    fire
  • Amount
    5
    Name
    piercing
  • Amount
    5
    Name
    slashing

Speed

Walk
25

Attacks

  • Range
    Melee
    Name
    scimitar
    Attack
    6
    Traits
    • forceful
    • sweep
    Damage
    1d6 + 2 slashing
    Types
    • slashing
  • Range
    Melee
    Name
    claw
    Attack
    6
    Traits
    • agile
    • finesse
    Damage
    1d4 + 2 slashing
    Types
    • slashing
  • Range
    Ranged
    Name
    shortbow
    Attack
    6
    Traits
    • deadly
    • range increment
    Damage
    1d6 piercing
    Types
    • piercing

Background

Lore

Skeleton Guard

Made from bones held together by foul necromancy, skeletons can often be found haunting old dungeons and patrolling forgotten cemeteries. Many evil masterminds prefer to keep eternally vigilant undead as minions to avoid the upkeep required to feed and satisfy the psychological needs of living guardians.

Simple skeleton guards remain the most common skeletal minions. These skeletons are mindless, meaning they can't truly reason but can execute their basic guard duties of watching out for and attacking intruders. A group of several skeletons defending the same location usually consists of melee fighters and archers who shoot arrows from afar.