Monster Dossier
Skaveling
Skaveling is a fantasy monster entry from source B2.
Traits
celargeundead
Rules & statistics
Monster Profile
Perception
15
Senses
- Name
- darkvision
- Name
- echolocation
- Range
- 40
Skills
- Acrobatics
- 13
- Athletics
- 13
- Intimidation
- 11
Ability Mods
- Str
- 6
- Dex
- 4
- Con
- 2
- Int
- 1
- Wis
- 6
- Cha
- 2
Defenses
- Ac
- 22
- Saving Throws
- Fort
- 11
- Ref
- 13
- Will
- 15
- Hp
- Hp
- 80
Speed
- Walk
- 15
- Fly
- 30
Attacks
- Range
- Melee
- Name
- fangs
- Attack
- 15
- Effects
- ghoul fever
- paralysis
- Damage
- 2d8+8 plus ghoul fever and paralysis
- Range
- Melee
- Name
- wing
- Attack
- 15
- Traits
- agile
- Damage
- 2d4+8 plus skrik nettle venom
Abilities
- Top
- Entries
- A skaveling can use its hearing as a precise sense at the listed range.
- Name
- Echolocation
- Bot
- Activity
- Number
- 2
- Unit
- action
- Traits
- auditory
- emotion
- fear
- mental
- necromancy
- occult
- Entries
- The skaveling unleashes a horrifying screech that chills the very bones of those close enough to feel it.
- The screech can be heard for miles, but each creature in a 20-foot emanation must also attempt a 22 Will save. The skaveling can't use Bone-Chilling Screech again for 1d4 rounds.
- Type
- successDegree
- Entries
- Critical Success
- The creature is unaffected and is temporarily immune to Bone-
- Name
- Bone-Chilling Screech
- Entries
- Screech for 24 hours.
- Type
- successDegree
- Entries
- Success
- The creature is frightened 1.
- Failure
- The creature is frightened 2.
- Critical Failure
- The creature is frightened 2 and stunned 1 by fear.
- Name
- Chilling
- Type
- affliction
- Name
- Ghoul Fever
- Traits
- disease
- DC
- 22
- Saving Throw
- Fortitude
- Stages
- Stage
- 1
- Entry
- carrier with no ill effect
- Duration
- 1 day
- Stage
- 2
- Entry
- 2d6 negative damage and regains half as many Hit Points from all healing
- Duration
- 1 day
- Stage
- 3
- Entry
- as stage 2
- Duration
- 1 day
- Stage
- 4
- Entry
- 2d6 negative damage and gains no benefit from healing
- Duration
- 1 day
- Stage
- 5
- Entry
- as stage 4
- Duration
- 1 day
- Traits
- incapacitation
- occult
- necromancy
- Entries
- Any creature hit by the skaveling's Strike||Strikes must attempt a 22 Fortitude save.
- Type
- successDegree
- Entries
- Critical Success
- The creature is unaffected.
- Success
- The creature is slowed 1.
- Failure
- The creature is paralyzed. It can attempt a new save at the end of each of its turns, and the DC cumulatively decreases by 1 on each save. into a standard potion of flying.
- Name
- Paralysis
Background
Lore
No lore provided.