Monster Dossier

Shounith

Female elf ghost

Level 13

Traits

uniquecnmediumghostincorporealspiritundead

Rules & statistics

Monster Profile

Perception

24

Senses

  • Name
    darkvision

Languages

Languages
  • elven

Skills

Acrobatics
27
Arcana
27
Nature
27
Maelaedros lore
30

Ability Mods

Str
-5
Dex
4
Con
0
Int
6
Wis
5
Cha
4

Defenses

Ac
34
Saving Throws
Fort
20
Ref
23
Will
26
Hp
  • Hp
    185
    Abilities
    • negative healing
    • rejuvenation
Immunities
  • death effects
  • disease
  • paralyzed
  • poison
  • precision
  • unconscious
Resistances
  • Amount
    10
    Name
    all damage
    Note
    except force, ghost touch, or positive; double resistance vs. non-magical

Speed

Fly
30

Attacks

  • Range
    Melee
    Name
    ghostly hand
    Attack
    27
    Traits
    • agile
    • finesse
    • magical
    Damage
    3d10+12 negative
    Types
    • negative

Spellcasting

  • Type
    Innate
    Tradition
    arcane
    DC
    33
    Attack
    27
    Entry
    0
    Level
    7
    Spells
    • Name
      acid splash
    • Name
      detect magic
    • Name
      mage hand
    • Name
      ray of frost
    • Name
      shield
    1
    Spells
    • Name
      grease
    • Name
      magic missile
    • Name
      ray of enfeeblement
    2
    Spells
    • Name
      acid arrow
    • Name
      glitterdust
    • Name
      mirror image
    3
    Spells
    • Name
      blindness
    • Name
      paralyze
    • Name
      slow
    4
    Spells
    • Name
      confusion
    • Name
      lightning bolt
    • Name
      suggestion
    5
    Spells
    • Name
      fireball
    • Name
      magic missile
    • Name
      phantasmal killer
    6
    Spells
    • Name
      chain lightning
    • Name
      cone of cold
    • Name
      flesh to stone
    7
    Spells
    • Name
      power word blind
    • Name
      spell turning

Abilities

Top
  • Entries
    • Rumeisam way station
    Name
    Site Bound
Mid
  • Traits
    • divine
    • necromancy
    Entries
    • Shounith's ghost is bound to the way station by the presence of the wailing crystals; if this hazard is deactivated or destroyed, Shounith sighs in relief as her memories are restored—this burst of psychic energy suffuses all PCs in the area, granting them access to the ancient tradition of magic she once followed, that of the crystal keeper|aoa4 archetype. A moment later, Shounith fades away, her soul moving on to the afterlife.
    Name
    Rejuvenation
Bot
  • Activity
    Number
    2
    Unit
    action
    Traits
    • arcane
    • emotion
    • enchantment
    • mental
    • sonic
    Entries
    • Shounith releases an anguish-filled cry of despair. All creatures within 30 feet must attempt a 33 Will save to resist. Shounith can't use Resonant Wail for 1d4 rounds.
    • Type
      successDegree
      Entries
      Critical Success
      The creature is unaffected.
      Success
      The creature wails with anguish for 3 rounds. The shrieks resonate within the room's wailing crystals, giving the crystals a +2 status bonus on attack rolls against that creature during this time.
      Failure
      As success, but the creature is slowed|CRB|slowed 1 for 1 minute as it sobs uncontrollably. If the creature is already slowed|CRB|slowed 1 by crushing despair, it is slowed|CRB|slowed 2 as long as it's under both effects simultaneously.
      Critical Failure
      As failure, but the creature is also stunned|CRB|stunned 3 from its overwhelming sadness.
    Name
    Resonant Wail
  • Activity
    Number
    2
    Unit
    action
    Traits
    • divine
    • evocation
    Entries
    • Shounith fills the air with whirling crystals, dealing 7d6 slashing damage to all creatures in a 30-foot emanation (33 basic Reflex save).
    Name
    Telekinetic Crystalline Assault

Background

Lore

No lore provided.