Monster Dossier

Shikigami

Shikigami is a fantasy monster entry from source B3.

Level 1

Traits

lntinykamispirit

Rules & statistics

Monster Profile

Perception

10

Senses

  • Name
    darkvision

Languages

Languages
  • common

Skills

Diplomacy
6
Medicine
7
Nature
7
Society
6
Stealth
5

Ability Mods

Str
2
Dex
2
Con
3
Int
1
Wis
4
Cha
3

Defenses

Ac
15
Saving Throws
Fort
7
Ref
5
Will
9
Hp
  • Hp
    25
Immunities
  • bleed

Speed

Walk
25

Attacks

  • Range
    Melee
    Name
    fist
    Attack
    7
    Traits
    • agile
    Damage
    1d4+2 bludgeoning
    Types
    • bludgeoning
  • Range
    Melee
    Name
    spade
    Attack
    7
    Traits
    • agile
    • versatile
    Damage
    1d6+2 piercing
    Types
    • piercing
  • Range
    Ranged
    Name
    spade
    Attack
    7
    Traits
    • agile
    • thrown
    • versatile
    Damage
    1d6+2 piercing
    Types
    • piercing

Spellcasting

  • Type
    Innate
    Tradition
    divine
    DC
    17
    Entry
    0
    Level
    1
    Spells
    • Name
      forbidding ward
    1
    Spells
    • Name
      purify food and drink
    2
    Spells
    • Name
      animal messenger
    • Name
      invisibility
      Notes
      • self only

Abilities

  • Traits
    • abjuration
    • divine
    Entries
    • Every kami is bound to a ward: a specific animal, plant, object, or location. A kami can merge with or emerge from their ward as a single action, which has the concentrate trait. While merged, the kami can observe their surroundings with their usual senses as well as the senses of their ward, but can't move, communicate with, or control their ward. Additionally, a kami merged with their ward recovers Hit Points each minute as if they spent an entire day resting.
    • A shikigami's ward is typically a minor work of art or symbol of civilization, such as a milestone, trail sign, personal garden, or tiny statue.
    Name
    Ward

Background

Lore

No lore provided.