Monster Dossier
Shaukeen
Shaukeen is a fantasy monster entry from source B3.
Traits
letinyasurafiend
Rules & statistics
Monster Profile
Perception
8
Senses
- Name
- darkvision
Languages
- Languages
- common
- infernal
- Abilities
- telepathy (touch; page 306)
Skills
- Acrobatics
- 7
- Deception
- 9
- Performance
- 7
- Religion
- 7
- Stealth
- 7
Ability Mods
- Str
- 0
- Dex
- 4
- Con
- 1
- Int
- 0
- Wis
- 3
- Cha
- 4
Defenses
- Ac
- 16
- Saving Throws
- Fort
- 4
- Ref
- 9
- Will
- 7
- Hp
- Hp
- 22
- Immunities
- curses
Speed
- Walk
- 25
Attacks
- Range
- Melee
- Name
- jaws
- Attack
- 9
- Traits
- finesse
- Effects
- fire jackal saliva
- Damage
- 1d8 piercing plus fire jackal saliva and 1 evil
- Types
- evil
- piercing
- Range
- Melee
- Name
- thorn
- Attack
- 9
- Traits
- agile
- finesse
- Damage
- 1d8 piercing plus 1 evil
- Types
- evil
- piercing
Spellcasting
- Type
- Innate
- Tradition
- divine
- DC
- 17
- Entry
- 0
- Level
- 1
- Spells
- Name
- read aura
- 2
- Spells
- Name
- charm
- Name
- spider climb
- Name
- touch of idiocy
- Constant
- 3
- Spells
- Name
- magic aura
- Notes
- shaukeen and its items only
- Name
- nondetection
- Notes
- self only
Abilities
- Activity
- Number
- 1
- Unit
- action
- Traits
- concentrate
- divine
- polymorph
- transmutation
- Entries
- The shaukeen takes on the appearance of a Small humanoid. This doesn't change the shaukeen's Speed or their attack and damage modifiers with their Strike||Strikes, but it might change the damage type their Strike||Strikes deal (typically to bludgeoning). The asura typically loses their jaws and thorn Strike||Strikes unless the humanoid form has fangs or a similar unarmed attack.
- This alternate form has a specific, persistent appearance, which the shaukeen can change by performing a 1-hour ritual.
- Name
- Change Shape
- Type
- affliction
- Name
- Fire Jackal Saliva
- Traits
- poison
- DC
- 17
- Saving Throw
- Fortitude
- Max Duration
- 6 rounds
- Stages
- Stage
- 1
- Entry
- 1d4 poison damage and clumsy 1
- Duration
- 1 round
- Stage
- 2
- Entry
- 1d6 poison damage and clumsy 2
- Duration
- 1 round
Background
Lore
No lore provided.