Monster Dossier

Shaukeen

Shaukeen is a fantasy monster entry from source B3.

Level 1

Traits

letinyasurafiend

Rules & statistics

Monster Profile

Perception

8

Senses

  • Name
    darkvision

Languages

Languages
  • common
  • infernal
Abilities
  • telepathy (touch; page 306)

Skills

Acrobatics
7
Deception
9
Performance
7
Religion
7
Stealth
7

Ability Mods

Str
0
Dex
4
Con
1
Int
0
Wis
3
Cha
4

Defenses

Ac
16
Saving Throws
Fort
4
Ref
9
Will
7
Hp
  • Hp
    22
Immunities
  • curses

Speed

Walk
25

Attacks

  • Range
    Melee
    Name
    jaws
    Attack
    9
    Traits
    • finesse
    Effects
    • fire jackal saliva
    Damage
    1d8 piercing plus fire jackal saliva and 1 evil
    Types
    • evil
    • piercing
  • Range
    Melee
    Name
    thorn
    Attack
    9
    Traits
    • agile
    • finesse
    Damage
    1d8 piercing plus 1 evil
    Types
    • evil
    • piercing

Spellcasting

  • Type
    Innate
    Tradition
    divine
    DC
    17
    Entry
    0
    Level
    1
    Spells
    • Name
      read aura
    2
    Spells
    • Name
      charm
    • Name
      spider climb
    • Name
      touch of idiocy
    Constant
    3
    Spells
    • Name
      magic aura
      Notes
      • shaukeen and its items only
    • Name
      nondetection
      Notes
      • self only

Abilities

  • Activity
    Number
    1
    Unit
    action
    Traits
    • concentrate
    • divine
    • polymorph
    • transmutation
    Entries
    • The shaukeen takes on the appearance of a Small humanoid. This doesn't change the shaukeen's Speed or their attack and damage modifiers with their Strike||Strikes, but it might change the damage type their Strike||Strikes deal (typically to bludgeoning). The asura typically loses their jaws and thorn Strike||Strikes unless the humanoid form has fangs or a similar unarmed attack.
    • This alternate form has a specific, persistent appearance, which the shaukeen can change by performing a 1-hour ritual.
    Name
    Change Shape
  • Type
    affliction
    Name
    Fire Jackal Saliva
    Traits
    • poison
    DC
    17
    Saving Throw
    Fortitude
    Max Duration
    6 rounds
    Stages
    • Stage
      1
      Entry
      1d4 poison damage and clumsy 1
      Duration
      1 round
    • Stage
      2
      Entry
      1d6 poison damage and clumsy 2
      Duration
      1 round

Background

Lore

No lore provided.