Monster Dossier
Shatterling
Shatterling is a fantasy monster entry from source AoE4.
Traits
uncommoncesmallfey
Rules & statistics
Monster Profile
Perception
26
Senses
- Name
- low-light vision
- Name
- mirror senses
Skills
- Acrobatics
- 28
- Athletics
- 25
- Intimidation
- 25
- Society
- 20
- Stealth
- 32
- Thievery
- 30
Ability Mods
- Str
- 5
- Dex
- 8
- Con
- 4
- Int
- 0
- Wis
- 4
- Cha
- 3
Defenses
- Ac
- 36
- Saving Throws
- Fort
- 24
- Ref
- 30
- Will
- 26
- Hp
- Hp
- 305
- Immunities
- bleed
- Weaknesses
- Amount
- 15
- Name
- bludgeoning
Speed
- Walk
- 40
Attacks
- Range
- Melee
- Name
- mirror hand
- Attack
- 27
- Traits
- agile
- finesse
- magical
- Damage
- 3d6+11 slashing plus 2d6 persistent damage||persistent bleed
- Types
- persistent
- slashing
- Range
- Ranged
- Name
- mirror dart
- Attack
- 27
- Traits
- magical
- range increment
- Damage
- 3d6+11 piercing
- Types
- piercing
Abilities
- Top
- Entries
- A shatterling can see and hear through any unbroken mirror within 100 feet.
- Name
- Mirror Senses
- Mid
- Activity
- Number
- 1
- Unit
- reaction
- Name
- Attack of Opportunity
- Entries
- A shatterling gains an additional reaction each turn, but can use this extra reaction only for Divert Strike.
- Name
- Extra Reaction
- Activity
- Number
- 1
- Unit
- reaction
- Trigger
- A shatterling takes non-bludgeoning damage and there's an unbroken mirror at least 1 foot wide within 100 feet of the shatterling
- Entries
- The nearest mirror to the shatterling at least 1 foot wide breaks, and the damage to the shatterling is reduced to 0.
- Name
- Divert Strike
- Bot
- Entries
- If the shatterling attempts an Intimidation check to Demoralize a target within 30 feet of a creature with persistent damage||persistent bleed damage, the shatterling has +4 circumstance bonus to the Intimidation check. In addition, the shatterling takes no penalty to the check for not speaking a language the target can hear, and the target isn't temporarily immune to the shatterling's attempts to Demoralize it unless the shatterling critically fails its Intimidation check.
- Name
- Blood-Fueled Titter
- Activity
- Number
- 1
- Unit
- action
- Traits
- move
- Entries
- During this Stride, the shatterling can move into any unbroken mirror at least 1 foot wide and out of another unbroken mirror at least 1 foot wide within 100 feet of the first mirror, treating the mirrors as connected. The shatterling can move through any number of pairs of foot-wide mirrors during its mirror jump, requiring each pair to be within 100 feet of each other while doing so.
- Name
- Mirror Jump
- Entries
- The shatterling doesn't appear in reflective surfaces if it doesn't want to. When it's within 100 feet of an unbroken mirror at least 1 foot wide, a shatterling can Hide and Sneak even without cover or without being concealed.
- Name
- Vanish in Reflections
- Activity
- Number
- 3
- Unit
- action
- Traits
- manipulate
- Entries
- The shatterling touches a broken mirror, instantly repairing it.
- Name
- Wipe Away Cracks
Background
Lore
No lore provided.