Monster Dossier

Shanrigol Behemoth

Shanrigol Behemoth is a fantasy monster entry from source AV2.

Level 9

Traits

uncommonngargantuanaberrationundead

Rules & statistics

Monster Profile

Perception

18

Senses

  • Name
    darkvision
  • Type
    imprecise
    Name
    tremorsense
    Range
    30

Skills

Athletics
20
Stealth
16

Ability Mods

Str
7
Dex
4
Con
3
Int
-4
Wis
3
Cha
-5

Defenses

Ac
Std
27
Abilities
all-around vision
Saving Throws
Fort
21
Ref
18
Will
16
Hp
  • Hp
    140
    Abilities
    • negative healing
Immunities
  • death effects
  • disease
Weaknesses
  • Amount
    10
    Name
    positive
Resistances
  • Amount
    10
    Name
    slashing

Speed

Walk
30
Climb
20
Swim
20

Attacks

  • Range
    Melee
    Name
    fleshy slap
    Attack
    21
    Traits
    • forceful
    • reach
    Effects
    • Grab
    Damage
    2d10+11 bludgeoning plus Grab
    Types
    • bludgeoning
  • Range
    Ranged
    Name
    bone shard
    Attack
    18
    Traits
    • agile
    • range increment
    • versatile
    Damage
    1d12+11 bludgeoning
    Types
    • bludgeoning
  • Range
    Ranged
    Name
    web
    Attack
    18
    Traits
    • range increment
    Effects
    • web trap

Abilities

Mid
  • Traits
    • divine
    • necromancy
    • negative
    Entries
    • When the shanrigol behemoth dies, its flesh rots away and sublimates into a foul-smelling gas that fills a 5-foot emanation around the body. This gas deals 9d6 negative damage to creatures in this area as their flesh curdles and rots as well (27 basic Fortitude save).
    Name
    Necrotic Decay
Bot
  • Activity
    Number
    1
    Unit
    action
    Entries
    • As shanrigol heap, but 1d10+11 bludgeoning and 1d6 persistent damage||persistent bleed, 25.
    Name
    Sapping Squeeze
    Requirements
    The shanrigol has a creature grabbed
    Entries_as_xyz
    • The shanrigol squeezes the life essence from its target, dealing 1d6+5 bludgeoning and 1d4 persistent damage||persistent bleed damage (18 basic Fortitude save). The shanrigol regains temporary Hit Points equal to half the amount of bludgeoning damage a single target takes; these temporary Hit Points last for 1 minute.
  • Entries
    • A shanrigol behemoth's attacks brutally rend its foes. Creatures critically hit by the shanrigol's fleshy slap Strike take an additional 2d6 persistent damage||persistent bleed damage and are enfeebled|CRB|enfeebled 1 for as long as they are bleeding.
    Name
    Shred Flesh
  • Activity
    Number
    2
    Unit
    action
    Entries
    • The shanrigol separates its flesh from its bones to fit through small spaces. It Stride||Strides, ignoring difficult terrain||3|terrain and fitting through tight spaces as though it were a Tiny creature.
    • It can't use any actions other than Undulating Step until it occupies an area large enough for its normal form.
    Name
    Undulating Step
  • Entries
    • A creature hit by the shanrigol behemoth's web attack is immobilized and stuck to the nearest surface until it can Escape (25).
    Name
    Web Trap

Background

Lore

No lore provided.