Monster Dossier
Shaesou-ka Dragon Priest
Male shaesou-ka priest
Traits
cesmallshaesou-kadragonfirehumanoiduncommon
Rules & statistics
Monster Profile
Perception
15
Senses
- Name
- darkvision
- Type
- imprecise
- Name
- scent
- Range
- 30
Languages
- Languages
- abyssal
- draconic
- tratrith
Skills
- Acrobatics
- 12
- Athletics
- 13
- Intimidation
- 15
- Religion
- 15
- Survival
- 13
Ability Mods
- Str
- 4
- Dex
- 3
- Con
- 2
- Int
- 0
- Wis
- 5
- Cha
- 3
Items
- leather armor
- +1 striking longsword
Defenses
- Ac
- 23
- Saving Throws
- Fort
- 14
- Ref
- 12
- Will
- 15
- Hp
- Hp
- 90
- Immunities
- fire
- paralyzed
- sleep
Speed
- Walk
- 25
- Climb
- 25
Attacks
- Range
- Melee
- Name
- longsword
- Traits
- magical
- versatile
- Attack
- 17
- Damage
- 2d8+6 slashing
- Types
- slashing
- Range
- Melee
- Name
- bite
- Attack
- 16
- Damage
- 1d10+6 piercing plus 1d6 fire
- Types
- fire
- piercing
- Range
- Melee
- Name
- claw
- Attack
- 16
- Traits
- agile
- Damage
- 1d10+6 slashing
- Types
- slashing
- Range
- Melee
- Name
- tail
- Attack
- 16
- Traits
- reach
- Damage
- 1d8+6 slashing
- Types
- slashing
- Range
- Ranged
- Name
- thrown rock
- Attack
- 15
- Traits
- deadly
- thrown
- Damage
- 2d6+6 bludgeoning
- Types
- bludgeoning
Spellcasting
- Type
- Prepared
- Tradition
- divine
- DC
- 25
- Attack
- 17
- Entry
- 0
- Level
- 3
- Spells
- Name
- daze
- Name
- divine lance
- Name
- produce flame
- Name
- shield
- 1
- Spells
- Name
- burning hands
- Amount
- 2
- Name
- ray of enfeeblement
- 2
- Spells
- Name
- flaming sphere
- Name
- heal
- 3
- Spells
- Name
- fireball
- Name
- vampiric touch
Abilities
- Mid
- Activity
- Number
- 1
- Unit
- reaction
- Trigger
- A creature within reach of the priest's tail uses a move action or leaves a square during a move action it's using.
- Entries
- The priest makes a tail Strike at the creature with a –2 penalty. If it hits, it disrupts the creature's action.
- Name
- Twisting Tail
- Bot
- Activity
- Number
- 2
- Unit
- action
- Traits
- divine
- evocation
- fire
- Entries
- The priest breathes fire that deals 7d6 fire damage in a 30-foot cone (23 basic Reflex save). It can't use Breath Weapon again for 1d4 rounds.
- Name
- Breath Weapon
- Activity
- Number
- 1
- Unit
- free
- Traits
- primal
- transmutation
- Trigger
- The shaesou-ka's turn begins
- Frequency
- Unit
- hour
- Number
- 1
- Entries
- The shaesou-ka is quickened until the end of their turn and can use the extra action only to Stride or Strike. While in the frenzy, the shaesou-ka can't speak and automatically critically fails Stealth checks, due to their loud wailing.
- Name
- Shrieking Frenzy
- Entries
- Any weapon a shaesou-ka throws gains the deadly weapon trait. Furthermore, when a shaesou-ka throws an improvised weapon, they do not take the –2 penalty for doing so, nor does they take a penalty for using a thrown improvised weapon with the nonlethal trait to make a lethal attack.
- Name
- Thrown Weapon Mastery
- Activity
- Number
- 3
- Unit
- action
- Traits
- divine
- evocation
- fire
- Requirements
- The priest is standing on the ground.
- Entries
- The priest slams his fists into the ground, causing fire to erupt from the earth. Each non-worshipper of Bafela|LOGM standing on the ground in a 15-foot emanation must succeed at a 25 Reflex save or fall prone and take 1d6 bludgeoning damage and 2d6 fire damage.
- Name
- Volcanic Eruption
Background
Lore
No lore provided.