Monster Dossier

Seetangeist

Seetangeist is a fantasy monster entry from source BotD.

Level 12

Traits

uncommonnehugeaquaticmindlessswarmundead

Rules & statistics

Monster Profile

Perception

19

Senses

  • Name
    darkvision
  • Name
    wavesense
    Range
    Unit
    feet
    Number
    100
    Type
    precise
    Note
    page 214

Skills

Athletics
22

Ability Mods

Str
4
Dex
4
Con
7
Int
-5
Wis
3
Cha
2

Defenses

Ac
32
Saving Throws
Fort
25
Ref
22
Will
19
Hp
  • Hp
    160
    Abilities
    • negative healing
Immunities
  • death effects
  • disease
  • mental
  • paralyzed
  • poison
  • precision
  • prone
  • unconscious
Weaknesses
  • Name
    area
    Amount
    10
  • Name
    splash damage
    Amount
    10
Resistances
  • Name
    bludgeoning
    Amount
    5
  • Name
    cold
    Amount
    10
  • Name
    fire
    Amount
    10
  • Name
    slashing
    Amount
    10
  • Name
    piercing
    Amount
    10

Speed

Swim
40

Abilities

Mid
  • Name
    Necrotic Runoff
    Traits
    • aura
    • poison
    Entries
    • 60 feet. A seetangeist secretes foul fluids into the surrounding water, poisoning it. A creature that enters or starts its turn in the aura must succeed at a 29 Fortitude save or become sickened||sickened 2 (sickened||sickened 3 on a critical failure). Creatures that breathe water take a –2 circumstance penalty to this saving throw. As long as a creature remains in the aura, it can't reduce its sickened condition below 1. A creature that succeeds at its save is temporarily immune for 1 minute.
Bot
  • Name
    Putrid Assault
    Activity
    Number
    1
    Unit
    action
    Entries
    • Each enemy in the seetangeist's space takes 3d6 slashing and 3d6 poison damage (32 basic Reflex save). A creature that fails this save also takes 1d12 persistent damage||persistent poison damage.

Background

Lore

No lore provided.