Monster Dossier
Seetangeist
Seetangeist is a fantasy monster entry from source BotD.
Traits
uncommonnehugeaquaticmindlessswarmundead
Rules & statistics
Monster Profile
Perception
19
Senses
- Name
- darkvision
- Name
- wavesense
- Range
- Unit
- feet
- Number
- 100
- Type
- precise
- Note
- page 214
Skills
- Athletics
- 22
Ability Mods
- Str
- 4
- Dex
- 4
- Con
- 7
- Int
- -5
- Wis
- 3
- Cha
- 2
Defenses
- Ac
- 32
- Saving Throws
- Fort
- 25
- Ref
- 22
- Will
- 19
- Hp
- Hp
- 160
- Abilities
- negative healing
- Immunities
- death effects
- disease
- mental
- paralyzed
- poison
- precision
- prone
- unconscious
- Weaknesses
- Name
- area
- Amount
- 10
- Name
- splash damage
- Amount
- 10
- Resistances
- Name
- bludgeoning
- Amount
- 5
- Name
- cold
- Amount
- 10
- Name
- fire
- Amount
- 10
- Name
- slashing
- Amount
- 10
- Name
- piercing
- Amount
- 10
Speed
- Swim
- 40
Abilities
- Mid
- Name
- Necrotic Runoff
- Traits
- aura
- poison
- Entries
- 60 feet. A seetangeist secretes foul fluids into the surrounding water, poisoning it. A creature that enters or starts its turn in the aura must succeed at a 29 Fortitude save or become sickened||sickened 2 (sickened||sickened 3 on a critical failure). Creatures that breathe water take a –2 circumstance penalty to this saving throw. As long as a creature remains in the aura, it can't reduce its sickened condition below 1. A creature that succeeds at its save is temporarily immune for 1 minute.
- Bot
- Name
- Putrid Assault
- Activity
- Number
- 1
- Unit
- action
- Entries
- Each enemy in the seetangeist's space takes 3d6 slashing and 3d6 poison damage (32 basic Reflex save). A creature that fails this save also takes 1d12 persistent damage||persistent poison damage.
Background
Lore
No lore provided.