Monster Dossier
Screaming Sulfur
Screaming Sulfur is a fantasy monster entry from source SoT3.
Traits
uncommonnehugeincorporealspirit
Rules & statistics
Monster Profile
Perception
22
Senses
- Name
- darkvision
Languages
- Languages
- common
Skills
- Stealth
- 22
Ability Mods
- Str
- -5
- Dex
- 7
- Con
- 0
- Int
- 3
- Wis
- 7
- Cha
- 3
Defenses
- Ac
- 27
- Saving Throws
- Fort
- 16
- Ref
- 20
- Will
- 20
- Hp
- Hp
- 125
- Abilities
- negative healing
- rejuvenation
- Immunities
- death effects
- disease
- paralyzed
- poison
- precision
- unconscious
- Resistances
- Name
- all damage
- Amount
- 10
- Note
- except force, ghost touch, or positive; double resistance vs. non-magical
Speed
- Fly
- 40
Attacks
- Range
- Melee
- Traits
- agile
- finesse
- magical
- reach
- Name
- ghostly hand
- Attack
- 21
- Damage
- 2d8+15 negative damage
Abilities
- Top
- Name
- Site Bound
- Entries
- A screaming sulfur becomes bound to the location where the people whose souls make up its form died.
- It can stray up to 1,000 feet from this site of death, or up to 100 feet from the edges of any waterway associated with its death, whichever distance is shorter.
- Mid
- Name
- Agonizing Cries
- Traits
- auditory
- aura
- emotion
- mental
- Entries
- 30 feet. The screaming sulfur constantly shrieks with the pained wails of countless spirits. A living creature that enters or starts its turn in the aura must succeed at a 26 Will save or become frightened||frightened 1 as long as it remains in the aura (frightened||frightened 2 on a critical failure). A creature that succeeds is temporarily immune for 1 hour.
- Name
- Rejuvenation
- Traits
- divine
- necromancy
- Entries
- Blessing the site where the screaming sulfur was formed and burying whatever dead remain allows the spirits within the screaming sulfur to move on to the afterlife, rendering it inert.
- Bot
- Name
- Choke
- Activity
- Number
- 2
- Unit
- action
- Traits
- divine
- illusion
- mental
- Entries
- The screaming sulfur bombards all creatures within its Agonizing Cries aura with visions of death and a feeling of suffocation. Each creature takes 4d6 mental damage (26 basic Will save).
Background
Lore
No lore provided.