Monster Dossier
Saurian Warmonger
Saurian Warmonger is a fantasy monster entry from source EC6.
Traits
uncommonnehugedinosaurhumanoid
Rules & statistics
Monster Profile
Perception
31
Senses
- Name
- darkvision
Languages
- Languages
- common
- ignan
- sylvan
- Abilities
- speak with animals
Skills
- Athletics
- 32
- Crafting
- 28
- Intimidation
- 28
- Nature
- 30
- Survival
- 30
Ability Mods
- Str
- 8
- Dex
- 5
- Con
- 6
- Int
- 4
- Wis
- 6
- Cha
- 4
Items
- leather armor
- +1 striking mancatcher
- +2 greater striking spear
Defenses
- Ac
- 39
- Saving Throws
- Fort
- 26
- Ref
- 25
- Will
- 28
- Hp
- Hp
- 340
Speed
- Walk
- 40
Attacks
- Range
- Melee
- Name
- spear
- Attack
- 32
- Traits
- magical
- reach
- Damage
- 3d6+16 piercing
- Types
- piercing
- Range
- Melee
- Name
- mancatcher
- Attack
- 31
- Traits
- grab
- magical
- reach
- Effects
- restrain
- Damage
- 2d6+16 slashing plus restrain
- Types
- slashing
- Range
- Melee
- Name
- jaws
- Attack
- 30
- Traits
- deadly
- reach
- Damage
- 3d10+16 piercing
- Types
- piercing
- Range
- Melee
- Name
- tail
- Attack
- 30
- Traits
- agile
- finesse
- reach
- trip
- Damage
- 3d6+16 bludgeoning
- Types
- bludgeoning
- Range
- Ranged
- Name
- spear
- Attack
- 32
- Traits
- magical
- thrown
- Damage
- 3d6+16 piercing
- Types
- piercing
Spellcasting
- Type
- Innate
- Tradition
- primal
- DC
- 37
- Entry
- 3
- Spells
- Name
- animal vision
- Amount
- at will
- Notes
- dinosaurs only
- 4
- Spells
- Name
- air walk
- Constant
- 2
- Spells
- Name
- speak with animals
Abilities
- Activity
- Number
- 2
- Unit
- action
- Traits
- incapacitation
- sonic
- Entries
- The saurian warmonger bellows, evoking the power of the primordial world. Non-dinosaur creatures within 30 feet take 10d6 sonic damage (34 basic Fortitude save). On a failed save, a creature is also slowed|CRB|slowed 2 for 1 round (stunned 1d4 on a critical failure). The saurian can't use Traestom Roar again for 1d4 rounds.
- Name
- Traestom Roar
- Entries
- A warmonger wields their mancatcher in one hand.
- Name
- Primordial Balance
- Entries
- When the warmonger makes a successful mancatcher Strike, their target must succeed at a 34 Reflex save or become grabbed until the end of the warmonger's next turn. Each time the creature fails an attempt to Escape the warmonger, it takes 2d6 piercing damage.
- Name
- Restrain
- Activity
- Number
- 1
- Unit
- action
- Entries
- The saurian warmonger makes three Strike||Strikes: one Strike each with the weapons in their hands and one Strike with their tail.
- They can perform these attacks in any order, though each counts toward their multiple attack penalty as normal. After making a Three-Limbed Lunge, the warmonger is flat-footed until the beginning of their next turn.
- Name
- Three-Limbed Lunge
Background
Lore
No lore provided.