Monster Dossier
Sand Sentry
Sand Sentry is a fantasy monster entry from source B2.
Traits
nmediumearthelemental
Rules & statistics
Monster Profile
Perception
14
Senses
- Name
- darkvision
- Type
- imprecise
- Name
- tremorsense
- Range
- 60
Languages
- Languages
- terran
Skills
- Acrobatics
- 14
- Stealth
- Std
- 14
- In sand
- 17
Ability Mods
- Str
- 5
- Dex
- 2
- Con
- 4
- Int
- 0
- Wis
- 2
- Cha
- 1
Defenses
- Ac
- 24
- Saving Throws
- Fort
- 16
- Ref
- 12
- Will
- 14
- Hp
- Hp
- 94
- Immunities
- bleed
- poison
- paralyzed
- sleep
Speed
- Abilities
- earth glide
- Walk
- 25
- Burrow
- 50
Attacks
- Range
- Melee
- Name
- fist
- Attack
- 17
- Effects
- blinding sand
- Damage
- 2d8+8 bludgeoning plus blinding sand
- Types
- bludgeoning
Abilities
- Mid
- Entries
- When the sand sentry takes fire or lightning damage, its outer layer of sand fuses into sheets of hardened glass for 1 minute. This increases the sand sentry's AC to 26 and grants it resistance 5 to acid, cold, electricity, fire, force, piercing, and slashing damage. A sand sentry can't use earth glide while glass armor is active.
- Name
- Glass Armor
- Bot
- Entries
- A living boulder can Burrow through earthen matter, including rock.
- When it does so, it moves at its full burrow Speed, leaving no tunnels or signs of its passing.
- Name
- Earth Glide
- Entries
- When the sand sentry critically hits with a fist Strike, the target is blinded for 1 round.
- Name
- Blinding Sand
Background
Lore
No lore provided.