Monster Dossier

Rusty Mae

Rusty Mae is a fantasy monster entry from source AoA3.

Level 10

Traits

uniquelelargehaghumanoid

Rules & statistics

Monster Profile

Perception

22

Senses

  • Name
    darkvision

Languages

Languages
  • aklo
  • common
  • infernal
  • jotun

Skills

Acrobatics
17
Athletics
Std
21
To Grapple
23
Deception
19
Diplomacy
21
Intimidation
17
Religion
22
Stealth
19

Ability Mods

Str
7
Dex
5
Con
5
Int
4
Wis
6
Cha
5

Defenses

Ac
30
Saving Throws
Fort
22
Ref
16
Will
19
Abilities
  • +1 status to all saves vs. magic
Hp
  • Hp
    155
Resistances
  • Amount
    10
    Name
    physical
    Note
    except bludgeoning

Speed

Walk
40

Attacks

  • Range
    Melee
    Name
    claws
    Attack
    23
    Traits
    • agile
    • cold iron
    • magical
    • reach
    Effects
    • Grab
    • rust
    Damage
    2d8+13 slashing plus Grab and rust
    Types
    • slashing

Abilities

Top
  • Entries
    • Rusty Mae adds earthbind, passwall, and spellwrack to her coven's spells.
    Name
    Coven
Bot
  • Activity
    Number
    2
    Unit
    action
    Traits
    • attack
    • conjuration
    • occult
    Entries
    • Once per day, Rusty Mae can cause a cage built of cold iron fingernails to spring out of nothingness at a range of up to 30 feet, attempting an Athletics check to Grapple against the target's Fortitude DC; if the target has a weakness to cold iron, the annis hag gains a +2 circumstance bonus to this check. Unlike a normal Grapple, Rusty Mae doesn't need to be within reach and can move as she pleases, and a successful attempt lasts until the creature escapes (29), causing the cage to crumble into rust. Any creature can attempt to destroy the cage by attacking it. It has an AC of 25, Hardness 14, and 56 Hit Points.
    Name
    Bonds of Iron
  • Activity
    Number
    1
    Unit
    action
    Traits
    • concentrate
    • occult
    • polymorph
    • transmutation
    Entries
    • Rusty Mae can take on the appearance of any Medium female humanoid. This doesn't change her Speed or her attack and damage bonuses with her Strike||Strikes but might change the damage type her Strike||Strikes deal (typically to bludgeoning).
    Name
    Change Shape
  • Activity
    Number
    1
    Unit
    action
    Entries
    • claw
    Name
    Rend
  • Entries
    • Rusty Mae's claws cause metal to rapidly rust and corrode. If she succeeds at a claws Strike or Disarm attempt, she deals 2d6 damage (doubled on a critical hit) to a metal item the target is wearing or holding, ignoring its Hardness, in addition to the damage she deals to the target with her claws. If she hits an unattended metal item, the item takes 2d6 damage automatically.
    • If a creature uses the Shield Block reaction with a metal shield against Rusty Mae's claw attack, the shield is automatically broken, but no other item is affected on that attack.
    Name
    Rust

Background

Lore

No lore provided.