Monster Dossier

Rokurokubi

Rokurokubi is a fantasy monster entry from source B3.

Level 2

Traits

nmediumhumanoid

Rules & statistics

Monster Profile

Perception

9

Senses

  • Name
    darkvision

Languages

Languages
  • common

Skills

Athletics
7
Deception
8
Diplomacy
8
Intimidation
Std
8
To {@action Demoralize} with Threatening Lunge
10
Society
6
Stealth
8

Ability Mods

Str
3
Dex
4
Con
3
Int
2
Wis
3
Cha
4

Defenses

Ac
18
Saving Throws
Fort
7
Ref
8
Will
9
Hp
  • Hp
    30
Immunities
  • sleep

Speed

Walk
25

Attacks

  • Range
    Melee
    Name
    jaws
    Attack
    10
    Traits
    • finesse
    • reach
    Damage
    1d8+3 piercing plus 1d6 persistent damage||persistent bleed
    Types
    • persistent
    • piercing
  • Range
    Melee
    Name
    claw
    Attack
    10
    Traits
    • agile
    • finesse
    Damage
    1d8+3 slashing
    Types
    • slashing

Abilities

Mid
  • Activity
    Number
    1
    Unit
    reaction
    Entries
    • Jaws only
    Name
    Attack of Opportunity
  • Activity
    Number
    1
    Unit
    reaction
    Trigger
    The rokurokubi is the target of an alchemical bomb Strike
    Requirements
    The rokurokubi is aware of the attack, not flat-footed against it, and doesn't have a creature grabbed with their jaws
    Entries
    • The rokurokubi attempts to catch the flung bomb in their mouth. They gain a +4 circumstance bonus to AC against the triggering attack. If the attack misses, they catch the bomb in their mouth and harmlessly drink its contents down, regaining Hit Points equal to the bomb's item level.
    Name
    Drink Oil
Bot
  • Activity
    Number
    1
    Unit
    action
    Entries
    • The rokurokubi extends their neck, increasing the reach of their jaws Strike from 10 feet to 20 feet until the end of their next turn.
    Name
    Extend Neck
  • Activity
    Number
    2
    Unit
    action
    Entries
    • Requirements The rokurokubi's neck is not currently extended; The rokurokubi's head comes within an inch of their target's face before striking. They Extend their Neck, attempt to Demoralize one opponent within 20 feet, and then make a jaws Strike against that opponent. Their Demoralize check is a visual rather than auditory effect, and they don't take a penalty if the target doesn't understand their language.
    Name
    Threatening Lunge

Background

Lore

No lore provided.