Monster Dossier

Roiling Incant

Roiling Incant is a fantasy monster entry from source B3.

Level 9

Traits

uncommonnlargearcaneevocationmindless

Rules & statistics

Monster Profile

Perception

15

Skills

Acrobatics
19

Ability Mods

Str
4
Dex
4
Con
6
Int
-5
Wis
0
Cha
-5

Defenses

Ac
25
Saving Throws
Fort
19
Ref
17
Will
15
Hp
  • Hp
    155
Immunities
  • bleed
  • mental
  • negative
  • poison
  • death effects
  • disease
  • doomed
  • drained
  • evocation
  • fatigued
  • healing
  • necromancy
  • nonlethal attacks
  • paralyzed
  • sickened
  • unconscious

Speed

Fly
40

Attacks

  • Range
    Melee
    Name
    arcane tendril
    Attack
    19
    Traits
    • arcane
    • evocation
    • magical
    • reach
    Damage
    2d12+10 force
    Types
    • force
  • Range
    Ranged
    Name
    arcane bolt
    Attack
    19
    Traits
    • arcane
    • evocation
    • magic
    • range increment
    Damage
    2d10+10 force
    Types
    • force

Spellcasting

  • Type
    Innate
    Tradition
    arcane
    DC
    30
    Attack
    20
    Entry
    3
    Spells
    • Name
      fireball
    4
    Spells
    • Name
      wall of fire
      Amount
      at will
      Notes
      • see Unstable Magic

Abilities

Mid
  • Entries
    • A roiling incant is made of evocation energy. Any time it would be affected by another creature's non-cantrip evocation spell, after applying its immunity, it also regains 5 Hit Points.
    Name
    Absorb Evocation
Bot
  • Activity
    Number
    2
    Unit
    action
    Entries
    • 28, 2d8 force plus 4d4 fire, Escape 28, Rupture 20 (page 305)
    Name
    Engulf
  • Entries
    • A roiling incant is as much a mass of unstable magic as it is a creature. Is isn't living or undead, nor is it even a construct. It can't be healed or Repaired and is destroyed at 0 Hit Points, though it naturally recovers a number of Hit Points equal to its level × its Constitution modifier (54 for most roiling incants) each day. Each time a roiling incant casts one of its non-cantrip spells, it drains its own magic to do so, taking 5 force damage.
    Name
    Unstable Magic

Background

Lore

No lore provided.