Monster Dossier
Rhu-chalik
Rhu-chalik is a fantasy monster entry from source B3.
Traits
uncommoncesmallaberration
Rules & statistics
Monster Profile
Perception
17
Senses
- Name
- greater darkvision
Languages
- Languages
- aklo
- Abilities
- telepathy 100 feet
Skills
- Athletics
- 13
- Deception
- 13
- Diplomacy
- 13
- Intimidation
- 13
- Stealth
- 15
Ability Mods
- Str
- 3
- Dex
- 3
- Con
- 4
- Int
- 2
- Wis
- 5
- Cha
- 3
Defenses
- Ac
- Std
- 23
- Abilities
- all-around vision
- Saving Throws
- Fort
- 14
- Ref
- 11
- Will
- 17
- Hp
- Hp
- 95
Speed
- Walk
- 5
- Fly
- 35
Attacks
- Range
- Melee
- Name
- tendril
- Attack
- 15
- Traits
- agile
- Effects
- excruciating enzyme
- Damage
- 2d4+6 bludgeoning plus 1d6 mental and excruciating enzyme
- Types
- bludgeoning
- mental
Spellcasting
- Type
- Innate
- Tradition
- occult
- DC
- 23
- Entry
- 3
- Spells
- Name
- invisibility
- Amount
- at will
- Notes
- self only
- Name
- mind reading
- Amount
- at will
- 4
- Spells
- Name
- modify memory
- 5
- Spells
- Name
- mind probe
Abilities
- Mid
- Entries
- A rhu-chalik doesn't breathe and is immune to effects that require breathing (such as inhaled poisons).
- Name
- No Breath
- Bot
- Traits
- occult
- poison
- Entries
- A rhu-chalik's tendrils secrete an enzyme that causes intense pain. A living creature hit by a tendril Strike must succeed at a 24 Fortitude save or become sickened 1 from the pain.
- Name
- Excruciating Enzyme
- Activity
- Number
- 2
- Unit
- action
- Traits
- emotion
- enchantment
- fear
- mental
- occult
- Requirements
- The rhu-chalik has successfully affected the target with mind probe, mind reading, or Project Terror in the last minute
- Entries
- The rhu-chalik creates nightmarish visions in the target's mind. The target must attempt a 24 Will save.
- Type
- successDegree
- Entries
- Critical Success
- The target creature is unaffected and temporarily immune to Project Terror for 1 minute.
- Success
- The target is unaffected.
- Failure
- The target becomes frightened 2. Failing additional saves against this effect increases the frightened condition value by 2; if this would increase the target's frightened value beyond frightened 4, the target is fleeing for 1 round and frightened 4.
- Critical Failure
- As failure, but the target becomes unconscious for 30 minutes instead of fleeing.
- Name
- Project Terror
- Traits
- concentrate
- enchantment
- exploration
- mental
- occult
- Requirements
- The rhu-chalik is adjacent to an unconscious creature
- Entries
- The rhu-chalik spends 10 minutes copying the creature's entire consciousness and mentally sends this copied consciousness through the void of space to their waiting masters. The target creature is deeply disoriented by this procedure, becoming stupefied 2 for 1 day afterward. If the creature is revived or moved away from the rhu-chalik during the process, Void Transmission fails and the target is unaffected.
- Name
- Void Transmission
Background
Lore
No lore provided.