Monster Dossier

Revenant

Revenant is a fantasy monster entry from source B2.

Level 6

Traits

lnmediumundead

Rules & statistics

Monster Profile

Perception

14

Senses

  • Name
    darkvision
  • Name
    sense murderer

Languages

Notes
  • any one spoken in life by their murderer (typically common)

Skills

Athletics
15
Intimidation
14

Ability Mods

Str
5
Dex
3
Con
4
Int
0
Wis
3
Cha
2

Defenses

Ac
23
Saving Throws
Fort
14
Ref
13
Will
17
Hp
  • Hp
    115
    Abilities
    • negative healing
Immunities
  • poison
  • death effects
  • disease
  • paralyzed
  • sleep
Resistances
  • Amount
    5
    Name
    physical
    Note
    except slashing

Speed

Walk
25

Attacks

  • Range
    Melee
    Name
    claw
    Attack
    17
    Traits
    • agile
    Effects
    • Grab
    Damage
    2d8+5 slashing plus Grab
    Types
    • slashing

Abilities

Top
  • Traits
    • divination
    • occult
    • scrying
    Entries
    • A revenant knows the direction of their murderer (as long as both are on the same plane), but not the distance.
    Name
    Sense Murderer
Mid
  • Traits
    • emotion
    • mental
    • visual
    Entries
    • If a revenant sees their own reflection or any object that was important to them in life, they must attempt a 25 Will save.
    • Type
      successDegree
      Entries
      Critical Success
      The revenant is unaffected and can no longer be affected by that reflection or object in this way.
      Success
      The revenant is distracted by self-loathing and becomes slowed 1 for 1 round.
      Failure
      The revenant becomes fascinated by the source that triggered their self-loathing and does everything they can to destroy it until the end of the revenant's next turn.
      Critical Failure
      The revenant becomes immobilized as long as the source of their self-loathing is apparent, until they're attacked, or until they see their murderer.
    Name
    Self-Loathing
  • Traits
    • emotion
    • necromancy
    • occult
    Entries
    • If the revenant's murderer dies, the revenant is immediately destroyed. A revenant that can't sense their murderer must attempt a DC 11 flat check once every 24 hours to avoid becoming immobilized and prone; they immediately rise again once they can sense their murderer. A murderer who becomes undead does not trigger the revenant's destruction until the murderer is finally destroyed. The revenant gains a +2 status bonus to checks and DCs against their murderer.
    Name
    Undying Vendetta
Bot
  • Activity
    Number
    2
    Unit
    action
    Traits
    • auditory
    • emotion
    • fear
    • incapacitation
    • mental
    Entries
    • The revenant wails horribly. Each creature within a 60-foot burst must attempt a 23 Will save. Regardless of the outcome of their saving throw, affected creatures are then immune to Baleful Shriek for 1 hour. The revenant's murderer never improves their degree of success due to this ability's incapacitation trait. The revenant can't use Baleful Shriek again for 1d4 rounds.
    • Type
      successDegree
      Entries
      Critical Success
      The creature is unaffected.
      Success
      The creature is frightened 2.
      Failure
      The creature is frightened 2 and paralyzed for 1 round.
      Critical Failure
      The creature is frightened 3 and paralyzed for 1d4 rounds.
    Name
    Baleful Shriek
  • Activity
    Number
    1
    Unit
    action
    Entries
    • 2d6+5 bludgeoning, 24
    Name
    Constrict

Background

Lore

No lore provided.