Monster Dossier
Revenant
Revenant is a fantasy monster entry from source B2.
Traits
lnmediumundead
Rules & statistics
Monster Profile
Perception
14
Senses
- Name
- darkvision
- Name
- sense murderer
Languages
- Notes
- any one spoken in life by their murderer (typically common)
Skills
- Athletics
- 15
- Intimidation
- 14
Ability Mods
- Str
- 5
- Dex
- 3
- Con
- 4
- Int
- 0
- Wis
- 3
- Cha
- 2
Defenses
- Ac
- 23
- Saving Throws
- Fort
- 14
- Ref
- 13
- Will
- 17
- Hp
- Hp
- 115
- Abilities
- negative healing
- Immunities
- poison
- death effects
- disease
- paralyzed
- sleep
- Resistances
- Amount
- 5
- Name
- physical
- Note
- except slashing
Speed
- Walk
- 25
Attacks
- Range
- Melee
- Name
- claw
- Attack
- 17
- Traits
- agile
- Effects
- Grab
- Damage
- 2d8+5 slashing plus Grab
- Types
- slashing
Abilities
- Top
- Traits
- divination
- occult
- scrying
- Entries
- A revenant knows the direction of their murderer (as long as both are on the same plane), but not the distance.
- Name
- Sense Murderer
- Mid
- Traits
- emotion
- mental
- visual
- Entries
- If a revenant sees their own reflection or any object that was important to them in life, they must attempt a 25 Will save.
- Type
- successDegree
- Entries
- Critical Success
- The revenant is unaffected and can no longer be affected by that reflection or object in this way.
- Success
- The revenant is distracted by self-loathing and becomes slowed 1 for 1 round.
- Failure
- The revenant becomes fascinated by the source that triggered their self-loathing and does everything they can to destroy it until the end of the revenant's next turn.
- Critical Failure
- The revenant becomes immobilized as long as the source of their self-loathing is apparent, until they're attacked, or until they see their murderer.
- Name
- Self-Loathing
- Traits
- emotion
- necromancy
- occult
- Entries
- If the revenant's murderer dies, the revenant is immediately destroyed. A revenant that can't sense their murderer must attempt a DC 11 flat check once every 24 hours to avoid becoming immobilized and prone; they immediately rise again once they can sense their murderer. A murderer who becomes undead does not trigger the revenant's destruction until the murderer is finally destroyed. The revenant gains a +2 status bonus to checks and DCs against their murderer.
- Name
- Undying Vendetta
- Bot
- Activity
- Number
- 2
- Unit
- action
- Traits
- auditory
- emotion
- fear
- incapacitation
- mental
- Entries
- The revenant wails horribly. Each creature within a 60-foot burst must attempt a 23 Will save. Regardless of the outcome of their saving throw, affected creatures are then immune to Baleful Shriek for 1 hour. The revenant's murderer never improves their degree of success due to this ability's incapacitation trait. The revenant can't use Baleful Shriek again for 1d4 rounds.
- Type
- successDegree
- Entries
- Critical Success
- The creature is unaffected.
- Success
- The creature is frightened 2.
- Failure
- The creature is frightened 2 and paralyzed for 1 round.
- Critical Failure
- The creature is frightened 3 and paralyzed for 1d4 rounds.
- Name
- Baleful Shriek
- Activity
- Number
- 1
- Unit
- action
- Entries
- 2d6+5 bludgeoning, 24
- Name
- Constrict
Background
Lore
No lore provided.