Monster Dossier

Reborn Sun Hunter

Reborn Sun Hunter is a fantasy monster entry from source SoT4.

Level 11

Traits

rarelemediumfireundead

Rules & statistics

Monster Profile

Perception

24

Senses

  • Name
    darkvision

Languages

Languages
  • common
  • necril

Skills

Acrobatics
23
Athletics
21
Religion
19
Stealth
23
Survival
19

Ability Mods

Str
4
Dex
6
Con
1
Int
3
Wis
2
Cha
-1

Items

  • +2 greater striking returning dagger
  • religious symbol of Triafitan|LOGM,

Defenses

Ac
N/A
Saving Throws
Fort
18
Ref
23
Will
21
Hp
  • Hp
    195
    Abilities
    • negative healing
Immunities
  • death effects
  • disease
  • paralyzed
  • poison
  • unconscious
Resistances
  • Name
    fire
    Amount
    10
  • Name
    mental
    Amount
    10

Speed

Walk
35

Attacks

  • Range
    Melee
    Traits
    • agile
    • finesse
    • magical
    • versatile S
    Name
    dagger
    Attack
    22
    Damage
    3d4+6 piercing plus 1d6 fire
  • Range
    Melee
    Traits
    • agile
    • finesse
    • nonlethal
    • unarmed
    Name
    fist
    Attack
    22
    Damage
    1d4+6 bludgeoning plus 1d6 fire
  • Range
    Ranged
    Traits
    • agile
    • magical
    • thrown
    • versatile S
    Name
    dagger
    Attack
    22
    Damage
    3d4+6 piercing plus 1d6 fire

Spellcasting

  • Tradition
    divine
    Type
    Innate
    DC
    27
    Attack
    19
    Entry
    0
    Level
    5
    Spells
    • Name
      divine lance
      Notes
      • law or evil
    • Name
      message
    • Name
      shield
    • Name
      sigil
    5
    Spells
    • Name
      burning hands

Abilities

Top
  • Name
    Burning Sacrifice
    Traits
    • divine
    • evocation
    • fire
    Entries
    • When the sun hunter is destroyed, they explode in a blast of flame that deals 6d6 fire damage in a 10-foot emanation (27 basic Reflex save). Creatures that critically fail their saves are marked with Triafitan|LOGM's religious symbol on a visible area of their body, which remains for 1 day. This mark allows Triafitan|LOGM to treat the creature as if he knew the creature's identity but not having met them for the purposes of scrying, lowering the spell's DC by 2. The sun hunter's gear and treasure are unaffected by the explosion and left in a pile where they die.
  • Name
    Nimble Dodge
    Activity
    Number
    1
    Unit
    reaction
    Trigger
    The sun hunter is targeted with a melee or ranged attack by an attacker they can see
    Entries
    • The sun hunter gains a +2 circumstance bonus to
Bot
  • Name
    Sneak Attack
    Entries
    • The sun hunter's Strike||Strikes deal an additional 2d6 precision damage to flat-footed creatures.
  • Name
    Study Foe
    Activity
    Number
    1
    Unit
    action
    Entries
    • The sun hunter reads a creature they can see within 30 feet to notice openings. The sun hunter attempts a Perception check against that creature's
  • Name
    Deception DC or Will
    Entries
    • DC, whichever is higher. The target is then temporarily immune for 1 minute.
    • Type
      successDegree
      Entries
      Critical Success
      • The sun hunter reads the target like a book. The target is flat-footed against the sun hunter's attacks until the end of the sun hunter's next turn.
      Success
      • The sun hunter notices a brief opening. The target is flat-footed against the sun hunter's attacks until the end of the sun hunter's turn.
      Failure
      • The target is unaffected.
      Critical Failure
      • The sun hunter's intense focus opens them up to other attacks. The target is unaffected, and the sun hunter is flat-footed until the start of their next turn.

Background

Lore

No lore provided.